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Texturing

tom5454 edited this page Aug 3, 2024 · 8 revisions

Texturing

Image: Texture Settings Panel
U, V: Top left texture coordiate
Tex Size: Texture size multiplier: Multiply all of the texture coordiantes with.

Part texture alignment:
Image: Part Texture

Reload: Reload opened texture from disk/reload texture from save location (saved with Skin Settings/Save Skin).

Skin Settings:

Image: Skin Settins Popup
Open Skin/Save Skin: Load/Save skin texture. Can be reloaded with Reload button. New Skin: Create a new blank skin texture. Delete Skin: Restore vanilla skin.

Texture Sheet size

The size of the image in "pixels". One "pixel" is one step in U/V coordinate. Doesn't have to match actual image size, if higher resolution skins are used.