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Steve Halliwell edited this page Dec 19, 2019 · 2 revisions

Core event handlers

Game Started

The block will execute when the game starts playing.

Defined in Fungus.GameStarted

Property Type Description
Wait For Frames System.Int32 Wait for a number of frames after startup before executing the Block. Can help fix startup order issues.
Suppress Block Auto Select System.Boolean If true, the flowchart window will not auto select the Block when the Event Handler fires. Affects Editor only.

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