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Releases: tom5454/CustomPlayerModels

0.6.19

03 Sep 15:43
40f6b69
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Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations (#673)
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes #669)
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes #670)
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes #668)
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name

Added Flashback Compat mod

0.6.18

01 Sep 15:05
bf53f44
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Added animation must finish option to animations (#486)
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse (#651)
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes #608)
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:

  • Shift+Add Frame adds an empty frame
  • Added clear frame button to animation dropdown
  • Animation Data paste won't clear the clipboard
  • New Animation Frame keybind
  • Added Make Armor and Make 2nd layer to Edit/Tools
  • Added an indicator to light level animation in the editor
  • Added an Invert Camera Y option to settings

Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations (#625)
Added Brazilian Portuguese translations (#624)
Updated Simplified Chinese translations (#623, #649)
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes #647)
Fixed gui animation jittering on NeoForge 1.21

0.6.17b

13 Jun 17:58
4697a11
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1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes #617)
Fixed bukkit plugin not working on old versions (1.8)

0.6.16

02 Apr 19:45
e0708d4
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Reupload: Fixed value layers bugging out in some cases

Backports:

  • b1.7.3 port (StationAPI required)
  • 1.2.5 port
  • 1.4.7 port
  • 1.5.2 port
  • 1.6.4 port

Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation (#586)

Fixed first person hand flashing red on 1.7.10 (Closes #583)
Fixed crash with RenderPlayer API on 1.12.2 (Closes #566)
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 (#401)
Fixed crash with Optifine 1.20.4 (Closes #585)
Fixed Copy Transform tooltip reports incorrect toggles (Closes #587)

0.6.15

08 Mar 20:28
082f1dc
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Added /cpmclient command
Subcommands:

  • profile : open the social settings menu for player
  • safety: opens the safety settings
  • animate [value]: play animation
  • set_model : change your model
  • reset_model: remove your selected model

Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:

  • Added Export UV Map under Edit/Tools
  • Editable display names for roots
  • Improved part highlights
  • Set Part Name Color
  • Multi-select parts with animation editor

Updated Spanish and Chinese translations (#563, #559)
Translatable wiki pages
24w10a port

Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes #553)
Fixed model elements getting stuck inside the animation system after delete (Closes #536)
Fixed scaling staying stuck on model disable/switch (Closes #546)
Fixed first person hand rotations not wrapping around correctly (Closes #574)
Fixed initial part pose not copying over (Closes #575)
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases

0.6.14

12 Jan 15:39
e2bae64
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Experimental export option:
New export format in Beta:

  • Removed cube size limits (Closes #269, Closes #231)
  • Removed animation length limit (Closes #108)
  • Fixed visible and color animations not working correctly (Closes #323, Closes #339, Closes #280)

Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes #452)

  • Added the ability to set scaling method:
  • Use /cpm scaling method [player] <attribute/pehkui/disable/default/...>
  • Disabling the scaling methods acts like if the scaling mod isn't installed
  • Added /cpm scaling reset
  • Relogging isn't required anymore, changes apply immediately
  • Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
  • See the new Scaling wiki page

Added the option to hide in-game warning messages in chat (Closes #534)
Added Crawling animation (Closes #437)
Updated Spanish and Chinese translations (#526, #532)
Added Russian translation (Closes #535)

Fixed head yaw animations breaking in boats (Closes #527)
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes #538)
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes #539)
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes #530)
Fixed sneaking animation playing a tick ahead (Closes #151)
Fixed UVs can't be selected or moved when out of image bounds

0.6.13

04 Nov 18:00
e8ad894
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Updated translations (#498, #499)
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric

Fixed tag editor crash with circular tags (Closes #497)
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes #504)
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes #506)
Fixed Head Yaw locking to one direction with quick movements (Closes #502)
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes #518)
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes #503)
Fixed gesture data desync after model reload (Closes #522)
Fixed social settings not showing the correct model if the other player is too far away

0.6.12

26 Sep 16:25
61ac86f
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1.20.2 port
Updated Chinese and Spanish translation (#490, #495)
Tag Editor beta

  • Create model specific item, block, entity or biome tags
  • Only available through OSC (for now)

Editor QoL:

  • Added draggable Popup windows
  • Health, Hunger, Air animations show the current value
  • The (2) counts up on duplicate (Closes #491)
  • Improved editor icons (Closes #485), and various other gui improvements
  • Added lock part keybind
  • Added paste part data to all frames
  • Added display toggle: show outlines
  • Added find element keybind
  • Added mouse wheel scroll sensitivity to keybind options

Added reset value layer keybind (CTRL+keybind will reset all)

Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots

0.6.11

09 Sep 14:28
285ab80
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Updated Spanish base translations (#481)
Updated Simplified Chinese translation (#482)
Added a warning message when connecting to offline servers
Editor QoL:

  • Added a warning if animated texture regions overlap
  • Added part locking
  • Added 'Copy Transform from original' quick action when duplicating

Added animations:

  • Using brush animations
  • Head rotation animations

Added biome and entity tags system

  • Only available through OSC for now

Ported to 1.20.2 Pre Release 2

Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes #473)
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes #472)
Fixed export crash (Closes #483)
Fixed editor ui not updating correctly in some cases (Closes #476)
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes #479)
Fixed more than 255 animations breaking when exporting

0.6.10

18 Aug 18:46
e7d6275
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Added: set custom icon for .cpmmodel files
Added item and block tag system

  • Only available through OSC for now

New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a

Updated ViveCraft support
Updated Chinese Translation (#457)
Added Spanish translations (#466)
Fixed text fields not rendering correctly on 1.20 (Closes #461)
Fixed rounding and made functions runnable in spinners (#456)
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting