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1.20.2 port Updated Chinese and Spanish translation (#490, #495) Tag Editor beta - Create model specific item, block, entity or biome tags - Only available through OSC (for now) Editor QoL: - Added draggable Popup windows - Health, Hunger, Air animations show the current value - The `(2)` counts up on duplicate (Closes #491) - Improved editor icons (Closes #485), and various other gui improvements - Added lock part keybind - Added paste part data to all frames - Added display toggle: show outlines - Added find element keybind - Added mouse wheel scroll sensitivity to keybind options Added reset value layer keybind (CTRL+keybind will reset all) Fixed gizmo breaking when dragging outside of the 3d area Fixed spyglass item not rendering in the correct place in the editor Fixed some buttons missing translations Fixed Open Recent not updating in some cases Fixed head rotation animations not showing in the editor Fixed animation editor shows frame 0 in the first frame Fixed part locking not saving on roots OSC: - Fixed value layers not outputting - Fixed log spam with certain gestures
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org.gradle.jvmargs=-Xmx3G | ||
org.gradle.daemon=false | ||
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mod_version=0.6.11a | ||
mod_version=0.6.12a |
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Original file line number | Diff line number | Diff line change |
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|
@@ -3,4 +3,4 @@ | |
org.gradle.jvmargs=-Xmx3G | ||
org.gradle.daemon=false | ||
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||
mod_version=0.6.11a | ||
mod_version=0.6.12a |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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