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Releases: tom5454/CustomPlayerModels

0.6.9

08 Jul 01:54
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Added Reverse Animation frames button
Added /cpm detect command (Closes #450)
Added the ability to bind quick access key with Right Click (Closes #334)

Fixed UV boxes not rendering in 1.20 (Closes #436)
Fixed property menu crashing if value layer is added (Closes #438)
Fixed crash and visual bugs with some other mods on Forge (Closes #372)
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes #446)
Fixed /cpm commands not failing correctly

0.6.8

09 Jun 16:47
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Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation (#413)

Fixed models not rendering correctly when invisible (Closes #405)
Fixed crash on 1.20-pre6 (Closes #420)
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes #415)
Fixed CPM not working in Yarn Dev environments (Closes #422)
Fixed dedicated server crash in Forge Dev environments (#419)
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes #428)

0.6.7

08 Apr 14:50
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Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib

Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16

0.6.6

15 Mar 19:03
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Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming

Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes #371)
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes #380)
Fixed scaling not working after death on fabric

0.6.5

03 Feb 14:55
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Added Duplicate animations and Mirror Animations actions
Updated Simplified Chinese translation (#368)

0.6.4

29 Jan 19:51
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Added 'Skin Layer Triggered' setting under animation settings

Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes #359)
Fixed animations using too many skin layer slots, and showing an error (Closes #358)
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups

0.6.3

04 Jan 20:03
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Updated Simplified Chinese translation (#333)

Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes #335)
Fixed pre 1.8 skin converter not working in some cases

0.6.2

22 Dec 16:51
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Added duplicate animation option (Closes #325)
Added copy animation frame and pose options (#62)
Added 'Focus on Part' keybind

Fixed custom armor not rendering in fabric (Closes #327)
Fixed held item looking weird on 1.19.3 (Closes #326)
Fixed race condition crash with model loading and rendering (Closes #331)
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV

0.6.1

14 Dec 19:29
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Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes #296)

Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes #322)
Internal cleanup
Added plugin message system for the API

0.6.0

04 Dec 16:46
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Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:

  • Voice Muted

  • VR First Person, Third Person Sitting & Standing

  • First person hands: Plays in first person

  • Setup and Finish animations:

    These will play before/after the selected animation (must be pose/looping gesture/layer)
    Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
    Added new interpolation type: Trigonometric
    Added scaling options for width and height (Closes #310)
    Added GitHub Repo ans Pastebin link support to the export overflow popup
    Added Custom Gesture gui order setting
    Added Alpha and value layer sliders can turn into a spinner by right clicking
    Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
    Editor QoL:

  • Multi-select for Per-Face UV in the texture editor

  • The 'Display' menu only shows applicable settings to the currently selected tab

  • Show face outline in the model view on Per-face UV elements

  • Alpha slider can go down to 0 for clearing with the bucket tool

  • Pressing ESC cancels dragging

  • Previous frame outline option to the animation editor

  • Show Copy transform properties on tooltip

  • Added a toggle for the hidden effect under part right click

  • Disable option for the ESC to exit the editor

  • Added Custom Grid Size checkbox to skin settings and new skin popup,

    the grid size is automatically updated if this setting is off
    Added Held items can be duplicated, last visible item part is the active/highlighted
    Added command or API activated poses/gestures/layers (Closes #225)
    Added folder support for the models menu
    Added copy transform option for visibility
    Updated Simplified Chinese Translation (#301)
    Updated a few tooltips with more information

Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes #319)
Fixed copy transform on non default and duplicated parts (Closes #277)
Fixed skin settings/delete skin not working as expected in some cases