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Nodify_Interactivity_ConnectorState_Connecting

miroiu edited this page Dec 23, 2024 · 1 revision

ConnectorState.Connecting Class

Namespace: Nodify.Interactivity

Assembly: Nodify

Inheritance: ObjectInputElementState<Connector>DragState<Connector>ConnectorState.Connecting

References: Connector

public class Connecting : DragState<Connector>  

Constructors

ConnectorState.Connecting(Connector)

public Connecting(Connector connector);  

Parameters

connector Connector

Properties

CanCancel

protected override bool CanCancel { get; set; }  

Property Value

Boolean

HasContextMenu

protected override bool HasContextMenu { get; set; }  

Property Value

Boolean

IsToggle

protected override bool IsToggle { get; set; }  

Property Value

Boolean

Methods

OnBegin(InputEventArgs)

protected override void OnBegin(InputEventArgs e);  

Parameters

e InputEventArgs

OnCancel(InputEventArgs)

protected override void OnCancel(InputEventArgs e);  

Parameters

e InputEventArgs

OnEnd(InputEventArgs)

protected override void OnEnd(InputEventArgs e);  

Parameters

e InputEventArgs

OnMouseMove(MouseEventArgs)

protected override void OnMouseMove(MouseEventArgs e);  

Parameters

e MouseEventArgs

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