Releases: emu-russia/Deroute
Releases · emu-russia/Deroute
Deroute 3.1
What's Changed
- Region cells by @ogamespec in #70
- GetCellPorts fix by @ogamespec in #71
- crash fixes by @ogamespec in #72
- tooltips by @ogamespec in #73
- Verilog export abort support + fixed invisible parent selection by @ogamespec in #74
- Version in title by @ogamespec in #75
Full Changelog: deroute-release-30...deroute-release-31
Deroute 3.0
What's Changed
- Save XMLZ with settings by @ogamespec in #68
Full Changelog: deroute-release-29...deroute-release-30
Deroute 2.9
What's Changed
- Image draw speedup by @ogamespec in #63
- AlignWireStraight by @ogamespec in #64
Full Changelog: deroute-release-28...deroute-release-29
Deroute 2.8
What's Changed
- hang/crash fixes by @nukeykt in #61
- Trim module names + Sanity check output in verilog by @ogamespec in #62
New Contributors
Full Changelog: deroute-release-27...deroute-release-28
Deroute 2.7
What's Changed
- SelectCellWithPorts feature by @ogamespec in #54
- Minor improvements to Verilog export by @ogamespec in #59
- SanityCheck by @nukeykt by @ogamespec in #60
Full Changelog: deroute-release-26...deroute-release-27
Deroute 2.6
Added drawing on the grid:
The size of the grid (GridSize
) and the activation of drawing on the grid (SnapToGrid
) can be done in the settings.
Fixed the selection of entities with the WidthOverride property.
Full Changelog: deroute-release-25...deroute-release-26
Deroute 2.5
What's Changed
- Simulator WIP by @ogamespec in #47
- Update FormMain.cs by @ogamespec in #48
- FormCellPorts by @ogamespec in #49
Full Changelog: deroute-release-24...deroute-release-25
Deroute 2.4
What's Changed
Cells Database support:
Tutorial:
Misc:
- Only one layer of images was left (the others were not useful)
- RotateCell feature
- FlipCell feature
Full Changelog: deroute-release-23...deroute-release-24