Releases: emu-russia/Deroute
Releases · emu-russia/Deroute
Deroute 2.0
What's Changed
- User Scripts by @ogamespec in #25
- GetVerilog.cs by @ogamespec in #26
- Top -> Wires assign by @ogamespec in #27
- Port connections warnings by @ogamespec in #28
- Update GetVerilog.cs by @ogamespec in #29
- IsConstantScalar by @ogamespec in #30
- Modules support by @ogamespec in #32
Full Changelog: deroute-release-19...deroute-release-20
Deroute 1.9
What's Changed
- XMLZ Support by @ogamespec in #20
Full Changelog: deroute-release-18...deroute-release-19
Deroute 1.8
What's Changed
- Pan from the keyboard (Ctrl+Arrows) by @ogamespec in #17
Deroute 1.7
What's Changed
- GetTreeAsList optimization by @nukeykt by @ogamespec in #15
Deroute 1.6
What's Changed
- Fixed adding entities to existing ones. by @ogamespec in #13
Full Changelog: deroute-release-15...deroute-release-16
Deroute 1.5
What's Changed
- Update About.Designer.cs by @ogamespec in #4
- .NET 4.8 by @ogamespec in #5
- GraphMLExport WIP by @ogamespec in #7
- Tabs + removed redundand method by @ogamespec in #8
- GraphML export done by @ogamespec in #9
Full Changelog: deroute-release-14...deroute-release-15
Deroute 1.4
For internal use by the team.
A full release after moving to its own repository will come at a later time.