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Releases: RugbugRedfern/Mycelium-Networking-For-Content-Warning

v1.0.14

17 May 18:14
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  • Fixed an issue with serialization for LobbyData and PlayerData that would occur when players from countries with differing decimal separator characters attempted to sync floats or doubles

v1.0.13

14 May 02:29
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  • Added float serialization

v1.0.12

28 Apr 05:54
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  • Fixed an issue where Lobby and Player data could not be set in the LobbyCreated callback

v1.0.11

12 Apr 03:28
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  • Added logging for dropped RPCs
  • More detailed RPC fail exception logging

v1.0.10

10 Apr 02:49
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  • Added DeregisterNetworkObject, for deregistering destroyed objects.

v1.0.9

09 Apr 23:44
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  • Updated README

v1.0.8

09 Apr 21:35
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  • Registering LobbyData and PlayerData keys before accessing them is now optional. This makes dynamic keys easier to use, but you should always register your keys when you know them at compile time, or the LobbyDataUpdated and PlayerDataUpdated callbacks will not fire for them.

v1.0.7

09 Apr 00:26
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  • Added LobbyData and PlayerData functionality, which allows you to define synced variables associated with the lobby (perfect for config syncing) or individual players
  • The LobbyLeft callback should now properly fire
  • General code cleanup

v1.0.6

08 Apr 22:55
794351d
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  • Automated Thunderstore release

v1.0.5

08 Apr 22:45
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  • Nuget release