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v1.0.8

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@RugbugRedfern RugbugRedfern released this 09 Apr 21:35
· 16 commits to master since this release
  • Registering LobbyData and PlayerData keys before accessing them is now optional. This makes dynamic keys easier to use, but you should always register your keys when you know them at compile time, or the LobbyDataUpdated and PlayerDataUpdated callbacks will not fire for them.