This is a disassembly of Pokémon Red and Blue DX, a hack by TheScarletSword based off of the pokered disassembly.
To set up the repository, see INSTALL.md.
To control what version you want to compile, check out the constants.asm file.
Keys: [Original] denotes the code has not been touched at all. [Replaced] denotes the code has been rewritten entirely.
- Sanqui / Sanky - Porting of Crystal audio engine, instant text [replaced], separation of trainer ids, porting of pinball music: https://github.com/sanqui/pokered-randomizer
- FroggestSpirit - Some songs from CrystalComplete, porting of TCG/Pinbal music, worked on the colorized patch: https://github.com/froggestspirit/crystalcomplete
- Drenn - colorized patch: https://github.com/dannye/pokered-gbc
- Danny-E - Gen 2 Graphics Patch HUD / Pokemon Red Colorized: https://github.com/dannye/pokered-gbc
- Mateo - Running Shoes, Field Moves (additional credit to Yenatch), Ingame trade name OTs: https://github.com/TheFakeMateo/RedPlusPlus
- ShantyTown - Battle Factory, Shiny Pokemon, max DV/shiny ball idea, lucky egg/amulet coin code, Sucker Punch hit detection [original], Automated Repel System [original]: https://github.com/huderlem/pokered_battle_factory
- dabomstew (+ luckytyphlosion) - stronger AI: https://github.com/luckytyphlosion/pokered-challenge
- Pigu-A, etc. - Battle Tent, female trainer sprites, leader rematches, oak: https://github.com/TwitchPlaysPokemon/pokemonAnniversaryRed
See sprite credits and etc. in the pokecommunity thread or somethin'.
(btw, the following places are the only places this hack should be popping up at - if you post it elsewhere, include this github and one of the links below. if this is not the case, contact TheScarletSword.)