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Hi
After some frustrating silly deaths I decided to add an undo function. I takes you back 10 steps, and will also work when you're dead.
I know there is a small chance of it being acepted with it being against the whole roguelike idea, but just in case, I tried to make it as easy as posible to merge.
It works by saving the game/level on hero.idle() to a size 10 FIFO buffer which is written to using a ByteArrayStream.
When requesting undo the game & level are reaf back from the first (oldest) FIFO elemet.
Shai