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Gold Rush

This is a simple sandbox game with random terrain generation, where you play as a squirrel trying to collect as many golden hazelnuts as possible to stock up for the winter. You have a 5-minute time limit to collect as many as possible. After the time limit expires, your score automatically resets, and you can play again.

This game is written entirely in C++ using Open GL version 4.2 and GLFW.

Build & Run

Clone the repo.

$ git clone https://github.com/vilfa/gold-rush
$ cd gold-rush

Required dependencies are OpenGL & GLFW.

$ mkdir build
$ cmake --build build --config Debug --target all -j<threads> --

Then just do

$ ./build/gold-rush

Screenshots

final version finished terrain only terrain plants player squirrel terrain only

License

MIT

About

A low-poly style sandbox game using OpenGL.

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