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glTF dominance release

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@kvark kvark released this 24 Feb 14:09
· 91 commits to master since this release

glTF-focused release of Three-rs:

  • parent objects now hold children alive, not the other way around
  • PBR materials, custom pipelines
  • glTF scene loader, including animation curves
  • animation framework with vertex skinning and morphing
  • instanced rendering
  • text objects
  • skybox and background texture support
  • richer input API
  • gltf examples: PBR shader, node animations, morpth targets, vertex skinning