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Skin pickit keyword #49

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merged 5 commits into from
Nov 3, 2019
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Commits on Nov 1, 2019

  1. partied / allies prototype

    jaenster committed Nov 1, 2019
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Commits on Nov 2, 2019

  1. Genetic Algorithm

    Added `Missiles` to `sdk.unittype`.
    Added Missiles Data to `GameData`.
    Refactored Prototypes to use `defineProperty` instead of `__defineGetter__` and be enumerable properties.
    Removed duplicate declaration of `unit` getter for `PresetUnit` class.
    Added `moveBy` function to Unit prototype.
    Added GeneticAlgorithmAttack bot script.
    Added `missiles.txt` and `monstats.txt` sdk files from d2 mpq data.
    ryancrunchi committed Nov 2, 2019
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Commits on Nov 3, 2019

  1. Public Join elapsed time checking.

    Added `PublicJoinMaxElapsedTime` property in StarterConfig of D2BotPubJoin.
    Added functions to retrieve the elapsed time of a game in the public games list in `OOG.js`.
    ryancrunchi committed Nov 3, 2019
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  2. Skin pickit keyword.

    Added new property keyword `Skin` for pickit to filter rings, amulets, jewels and charms skin.
    Refactored getting the skin value of item with property `skinCode` in Unit prototype.
    ryancrunchi committed Nov 3, 2019
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