Skip to content

hamu77/light2d

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

22 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

light2d

This project illustrates light rendering in 2D with C.

All samples output PNGs with svpng.

License: public domain.

Basic

Use Monte Carol integration and ray marching of signed distance field (SDF) to render a emissive circle.

Source code: basic.c

Uniform sampling (64 samples per pixel):

Uniform sampling with different number of samples per pixel:

Stratified sampling (64 samples per pixel):

Jittered sampling (64 samples per pixel):

Various sampling method side-by-side comparison (64 samples per pixel)::

Constructive Solid Geometry

Source code: csg.c

Use union operation for creating multiple shapes:

Various CSG operations on two circles:

Shapes

Source code: shapes.c

Examples of various shapes defined by SDF:

Reflection

Source code: reflection.c

Test scene with two boxes:

Visualization of SDF gradient, which is approximated by central difference:

Reflection via recursive tracing:

Concave mirror scene generates caustics effect:

Refraction

Source code: refraction.c

Applying Snell's law to compute refraction direction. Total internal reflection is also handled.

Test scenes:

Fresnel Reflectance

Source code: fresnel.c

Applying Fresnel equation to compute reflectance of dielectric medium.

Without Fresnel:

With Fresnel term:

Beer-Lambert

Source code: beerlambert.c beerlambert_color.c

Applying Beer-Lambert law to simulate absorption of light in medimum.

About

Light rendering in 2D

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C 76.0%
  • TeX 13.6%
  • C++ 9.5%
  • Makefile 0.9%