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When the ur3_wrist continuous joint is past the joint limit, the controller sends a position value of the joint limit. This leads to a high acceleration movement off the joint.
I think that the controller should check if the joints are within valid ranges at startup.
20240123_164237.mp4
The text was updated successfully, but these errors were encountered:
@captain-yoshi
Thanks for reporting this! That's in fact an issue. I need to think of a mechanism to handle the infinite feature for some robot joints.
This happened on a real UR3.
When the
ur3_wrist
continuous joint is past the joint limit, the controller sends a position value of the joint limit. This leads to a high acceleration movement off the joint.I think that the controller should check if the joints are within valid ranges at startup.
20240123_164237.mp4
The text was updated successfully, but these errors were encountered: