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Alpha 3 test checklist
Key:
🐛 is for a known bug that we still need to fix prior to getting this release out the door. Should also link out to issues created.
🚢 is for an issue whose bug as been squashed. Ship it!
- Fix any/all issues with 'npm test' that have crept in since our last release:
Inspect and compare bundle sizes and ensure:
- No imports are double-included
- No bundled dependencies are unexpectedly large
#Keyboard Shortcuts
- Arrow keys pan the map
↓, ↑, ←, →
-
⌥
+ Arrow keys pan the map more -
+
and-
keys zoom in and out -
⌥ -
and⌥ +
zoom the map more -
L
zooms to location -
⚠️ Did this get removed? I don't see it in the help anymore. The 'Show My Location' button does work though.
-
B
Toggles the imagery pane -
⌘+B
switches to last background -
,
switches to previous background in list -
.
switches to next background in list -
F
toggles the map data pane -
I
toggles the validation issues pane -
P
Toggles the user preferences pane -
⌃Ctrl + ⌘Cmd + F
orF11
switch to full screen mode -
- Still need to test F11, other shortcut works.
-
`
key or²
toggles the sidebar -
W
toggles wireframe mode -
⌥ W
toggles OSM data on/off -
/
toggles the minimap on/off -
g
highlights unsaved edits -
- Known Issue- stretch goal #509
-
Shift + R
Toggles rapid features on/off
-
H
toggles help -
?
toggles keyboard shortcuts
- l-click, tap, or space selects a feature
- shift + l-click selects multiple
-
- 🐛 , but Bryan is actively working on fixing highlighting, hover, selections, etc: #635
- shift+ l-click + drag draws a lasso selection around features
-
- Known issue: stretch goal #531
-
⌘ F
finds features matching search text
- Right-click or long press or menu button (space bar) toggles the edit menu
-
Z
zooms to the selected features
-
[
or↖ PgUp
jump to previous node -
]
or↘ PgDown
jump to next node -
{
or⇞ Home
jump to first node -
}
or⇟ End
jump to last node -
⌘ ↑
selects parent way -
\
orPause
switches parent way -
- 🐛 Bug #634
-
⌘ ↓
selects child nodes -
- Should double check this once #634 is fixed.
-
1
Add Point mode -
2
Add Line mode -
3
Add Area mode -
N
Add Note mode -
- 🚢
Adding new note doesn't work #636Fixed!
- 🚢
-
- 🚢
Shortcut key doesn't enter new note mode #637Fixed!
- 🚢
- l-click, tap, or
Spacebar
should add a point or note while in this mode -
⌥ Option
holding should disable point snapping -
↵Return or ⎋Esc
should finish drawing a line or area
-
⌘ Cmd + C
copies selected feature -
🐛
⌘ Cmd + V
pastes selected feature -
- 🐛 Copying and Pasting don't work #638
-
⌘ Cmd + Z
Undoes last edit -
⌘ Cmd + ⇧ Shift + Z
Redoes last edit -
⌘ Cmd + S
saves changes to OSM
-
A
adds the selected rapid feature -
D
ignores the selected feature
-
A
continues a line at the selected endpoint -
- 🐛 Using the 'A' shortcut doesn't work #639
-
C
combines (merges) selected features -
D
disconnects the selected features -
E
extracts a point from a feature⚠️ not sure how to test this feature. How is this supposed to work? -
X
splits features at the selected points -
v
reverses the selected features - [m]
m
moves the selected features -
⇧Shift
+↓, ↑, ←, →
nudge the feature by a small amount #525 -
⌥Option ⇧Shift
+↓, ↑, ←, →
nudge the feature by a lot #525
🐛
-
⇧Shift
++
or-
scales the feature #526 -
⌥Option⇧Shift
++
or-
scales the feature #526 -
R
rotates the selected features -
Q
squares the corners of a line or area -
S
straightens the line or group of points -
O
circularizes a closed line or area -
T
flips features across the long axis - `Y flips features across the shorter axis
-
⌘Cmd + ⌫Delete
deletes the selected feature -
⇧Shift + C
cycles the road tag preset for a way
-
⌘Cmd + I
Toggles all information panels -
⌘Cmd + ⇧Shift + B
Toggles Background panel -
⌘Cmd + ⇧Shift + H
Toggles History panel -
⌘Cmd + ⇧Shift + L
Toggles Location panel -
⌘Cmd + ⇧Shift + M
Toggles Measurement panel
- Clicking an empty map area creates a new node.
- Clicking on an existing vertex creates a new node.
- After node creation, the 'tag this feature' dialog appears in the sidebar, prompting the user to classify the feature.
- Directional points show their facing with viewfield cones
-
Creating a new way works by just mouse clicking from point to point, ending by clicking the same point twice.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Same, but with clicking the FIRST point to close the way.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Hitting ESC can end the draw mode.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Creating a new way works by just mouse clicking from point to point, ending by clicking the same point twice.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Same, but with clicking the FIRST point to close the way.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Hitting ESC can end the draw mode.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Creating a new way works by just mouse clicking from point to point, ending by clicking the same point twice.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Same, but with clicking the FIRST point to close the way.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Hitting ESC can end the draw mode.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Creating a new area works by just mouse clicking from point to point, ending by clicking the first point twice.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Hitting ESC can end the draw mode, auto-closing the area.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Creating a new area works by just mouse clicking from point to point, ending by clicking the first point twice.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Same as previous creation test, but instead of clicking on the first node, hit ESC to end the draw mode.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Creating a new area works by just mouse clicking from point to point, ending by clicking the same point twice.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Same, but with clicking the FIRST point to close the area.
-
History undo/redo for previous looks good and does not have 'extra' states in it.
-
Hitting ESC can end the draw mode.
-
History undo/redo for previous looks good and does not have 'extra' states in it.