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Fix lint warning in compileData.ts + format with prettier
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chrismaltby committed Oct 23, 2024
1 parent 7bb16bf commit 47a0087
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/lib/compiler/compileData.ts
Original file line number Diff line number Diff line change
Expand Up @@ -1021,7 +1021,7 @@ export const precompileScenes = (
warnings: (msg: string) => void;
}
) => {
const scenesData: PrecompiledScene[] = scenes.map((scene, sceneIndex) => {
const scenesData: PrecompiledScene[] = scenes.map((scene) => {
const backgroundWithCommonTileset = usedBackgrounds.find(
(background) =>
background.id === scene.backgroundId &&
Expand Down Expand Up @@ -2102,7 +2102,7 @@ const compile = async (
output["game_globals.h"] = compileGameGlobalsHeader(
variableAliasLookup,
projectData.variables.constants,
precompiled.stateReferences
precompiled.stateReferences
);

const variableMap = keyBy(Object.values(variableAliasLookup), "symbol");
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