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Feature flag to add repr(c) to bevy types
A-Cross-Cutting
Impacts the entire engine
A-Modding
Supporting infrastructure for player-controlled modifications to games
C-Enhancement
A new feature
X-Controversial
There is active debate or serious implications around merging this PR
#14172
opened Jul 6, 2024 by
ScottKane
depth_bias
is ignored on StandardMaterial
C-Bug
#14169
opened Jul 5, 2024 by
DiSaber
Piping values does not work on observers
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
"called An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
Option::unwrap()
on a None
value" when calling init_state before StatesPlugin is set?
C-Bug
#14154
opened Jul 5, 2024 by
ShadowMitia
Expose common window resolutions
A-Windowing
Platform-agnostic interface layer to run your app in
C-Enhancement
A new feature
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#14153
opened Jul 5, 2024 by
janhohenheim
Pausing the virtual clock stops event updates.
A-ECS
Entities, components, systems, and events
A-Time
Involves time keeping and reporting
C-Bug
An unexpected or incorrect behavior
Improve error message when Bevy apps and plugins
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Bug
An unexpected or incorrect behavior
StatesPlugin
is missing
A-App
#14151
opened Jul 5, 2024 by
TimJentzsch
asymmetrical 9-slicing is still broken
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#14147
opened Jul 5, 2024 by
JJJimbo1
Crash on Android on 0.14
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-Android
Specific to the Android mobile operating system
P-Crash
A sudden unexpected crash
#14146
opened Jul 5, 2024 by
Litttlefish
Padding in An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
Style
no longer works in 0.14
C-Bug
#14143
opened Jul 5, 2024 by
Litttlefish
Regression: gizmos panicking given bad output from Visual editor and debug gizmos
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
GlobalTransform::to_scale_rotation_translation
A-Gizmos
The function Color spaces and color math
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Shaders
This code uses GPU shader languages
hsv_to_rgb
in wgsl is defined or called incorrectly
A-Color
docs.rs claims that Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
bevy_state
0.14.0 (+ 0.14.0-rc.4) depends on a yanked dependency
A-ECS
visible: false on WindowPlugin Stops Rendering
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
O-Windows
Specific to the Windows desktop operating system
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Add a "path strip" primitive for 2d and 3d.
A-Editor
Graphical tools to make Bevy games
A-Math
Fundamental domain-agnostic mathematical operations
C-Enhancement
A new feature
#14133
opened Jul 4, 2024 by
viridia
Remove manual Related to build systems or continuous integration
C-Docs
An addition or correction to our documentation
C-Enhancement
A new feature
D-Trivial
Nice and easy! A great choice to get started with Bevy
--cfg docsrs
in Cargo.toml
metadata
A-Build-System
#14132
opened Jul 4, 2024 by
BD103
Use Related to build systems or continuous integration
C-Enhancement
A new feature
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
cargo-docs-rs
for the dev-docs
A-Build-System
#14131
opened Jul 4, 2024 by
BD103
Resource state (0x4D8F0620: D3D12_RESOURCE_STATE_[COMMON|PRESENT]) of resource [...] is invalid for use as a render target.
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#14130
opened Jul 4, 2024 by
lynn2910
Using Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
C-Docs
An addition or correction to our documentation
C-Testing
A change that impacts how we test Bevy or how users test their apps
O-Windows
Specific to the Windows desktop operating system
P-Crash
A sudden unexpected crash
dynamic_linking
on Windows breaks cargo test --doc
A-Build-System
#14129
opened Jul 4, 2024 by
janhohenheim
API inconsistency with Load files from disk to use for things like images, models, and sounds
A-Cross-Cutting
Impacts the entire engine
A-Scenes
Serialized ECS data stored on the disk
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Blocked
This cannot move forward until something else changes
X-Controversial
There is active debate or serious implications around merging this PR
Handle
as component or field of component
A-Assets
#14124
opened Jul 3, 2024 by
benfrankel
Features "jpeg" and "dynamic_linking" cause linking error in 0.14-rc.4 on linux
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Build-System
Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
C-Regression
Functionality that used to work but no longer does. Add a test for this!
O-Linux
Specific to the Linux desktop operating system
P-Compile-Failure
A failure to compile Bevy apps
S-Blocked
This cannot move forward until something else changes
#14117
opened Jul 3, 2024 by
Sorseg
Compile-out excessive wgpu log messages statically
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Enhancement
A new feature
C-Performance
A change motivated by improving speed, memory usage or compile times
X-Controversial
There is active debate or serious implications around merging this PR
States cannot be added before Bevy apps and plugins
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Blocked
This cannot move forward until something else changes
StatePlugin
/ DefaultPlugins
are added
A-App
#14110
opened Jul 2, 2024 by
alice-i-cecile
WebGL2 deferred rendering breaks when anisotropy is enabled
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
O-WebGL2
Specific to the WebGL2 render API
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