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Add Postal III support #67

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@ZeqMacaw ZeqMacaw commented Apr 15, 2024

[Automatic description:]

  • Adds a new check box option to tell if we want to decompile a Postal III MDL file.
  • Makes decompiling character models from Postal III output their modified $bodygroup and $texturegroup QC commands as well as their custom $bolton and $prefab ones.

* Adds a new check box option to tell if we want to decompile a Postal III MDL file.
* Makes decompiling character models from Postal III output their modified $bodygroup and $texturegroup QC commands as well as their custom $bolton and $prefab ones.
* This is mainly for models compiled for Xbox 360 Source games.
* It only works if the model was decompressed first from it's LZMA compression.
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