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BernardoCunha edited this page Feb 2, 2020 · 9 revisions

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Downloads are available under the Releases page

Motivation

Rules have been changing over the past few years and the RefBox has been stable but has not evolved together with the rules. RefBox2015 has emerged from a need for inter-team cooperation and requirements for:

  • Better debugging tools
  • Information from both teams during the game
  • More realistic info for the audience
  • Effective benchmarking tools

Objectives

  • Create a platform independent application, written in Java
  • Support for fast action modes with interlock capabilities, depending on the game status
  • Prevent (as much as possible) human errors by the assistant referee
  • Use of a scalable Json based protocol
  • Extensive standard data log, including teams world model
  • Easy configuration
  • Remote audience data show and field referee data show
  • "Fully" configurable

Types of connections

Starting at 2020, RefBox2015 allows the connection of basestation clients like the previous RefBox versions, using the new Json based protocol. Furthermore, it allows other clients to connect to it - for example, audience clients, board for the referee, etc... This connection must not be used by the teams in any circumstance during the tournament and should be used only by the organization.

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