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E2Helper Entries [Autogenerated]
Wiki Updater edited this page Dec 1, 2023
·
8 revisions
- dtextentry
- dspawnicon
- dslider
- dpropertysheet
- dpanel
- dmodelpanel
- dlistview
- dlabel
- dimagebutton
- dframe
- dcombobox
- dcolormixer
- dcheckboxlabel
- dcheckbox
- dbutton
- Missing descriptions [WIP]
Every panel has an internal list of players. This player list keeps track of who can see the panel and are targeted when you call create() or modify(). By default this list only contains the E2 owner.
You can edit this list by using the PNL:addPlayer(E)
/PNL:removePlayer(E)
/PNL:setPlayers()
function.
Alternatively you can use vguiDefaultPlayers(R)
to set a default for every panel you create.
You can still edit the list of the panel afterwards without affecting other panel's lists or the set default.
These are the basic steps to create and modify a simple panel:
@persist Dframe:dframe #useful when you want to modify the panel afterwards
#1.To make it easier, set the default players list with vguiDefaultPlayers(R)
vguiDefaultPlayers(players()) #everyone will see the panel
#2. Create a panel element of your choice and give it an index
Dframe = dframe(1)
#3. Edit the attributes
Dframe:setTitle("My Frame")
Dframe:setColor(vec(0,255,255))
Dframe:center()
Dframe:makePopup()
#4. Call create() to create the panel
Dframe:create()
#5. If you want to change attributes you have to call modify() to apply changes
Dframe:setColor(vec(255,120,120))
Dframe:modify()
Function | Description |
---|
Function | Description |
---|---|
runOnVgui(n) | (Deprecated: use vgui event instead) When activated, the E2 will run when a player interacts with the GUI. For example when a button is pressed. |
vguiClk() | (Deprecated: use vgui event instead) Returns 1 if the chip is being executed because of an gui event. Returns 0 otherwise. See runOnVgui(). |
vguiClk(e) | (Deprecated: use vgui event instead) Returns 1 if the chip is being executed because of an gui event by the player E. Returns 0 otherwise. See runOnVgui(). |
vguiClkPanelID() | (Deprecated: use vgui event instead) Returns the ID of the gui element that triggered the chip's execution. See runOnVgui(). |
vguiClkPlayer() | (Deprecated: use vgui event instead) Returns the Player that interacted with the gui. See runOnVgui(). |
vguiClkValues() | (Deprecated: use vgui event instead) Returns information about the gui event. For example if a colorpicker changed it's color, this will return the selected color values. See runOnVgui(). |
vguiClkValuesTable() | (Deprecated: use vgui event instead) See vguiClkValues. This returns the same data but formatted as a table for easier reading. |
vguiCloseAll() | Removes all panels created by this E2 on all players. |
vguiCloseOnPlayer(e) | Removes all panels created by this E2 for a given player E. |
vguiDefaultPlayers(r) | Defines the default player list that gets used when creating a panel. See addPlayer() and removePlayer() for more info |
vguiCanSend() | Returns 1 if the vgui element can be created or modified with create()/modify(). Returns 0 otherwise. |
dtextentry(n) | Creates a new textentry with the given index. |
dtextentry(nn) | Creates a new textentry with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dspawnicon(n) | Creates a new spawnicon with the given index. |
dspawnicon(nn) | Creates a new spawnicon with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dslider(n) | Creates a new slider with the given index. |
dslider(nn) | Creates a new slider with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dpropertysheet(n) | Creates a new propertysheet with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dpropertysheet(nn) | Creates a new propertysheet with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dpanel(n) | Creates a new panel with the given index. |
dpanel(nn) | Creates a new panel with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dmodelpanel(n) | Creates a new modelpanel with the given index. |
dmodelpanel(nn) | Creates a new modelpanel with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dlistview(n) | Creates a new listview with the given index. |
dlistview(nn) | Creates a new listview with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dlabel(n) | Creates a new label with the given index. |
dlabel(nn) | Creates a new label with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dimagebutton(n) | Creates a new imagebutton with the given index. |
dimagebutton(nn) | Creates a new imagebutton with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dframe(n) | Creates a new frame with the given index. |
dcombobox(n) | Creates a new combobox with the given index. |
dcombobox(nn) | Creates a new combobox with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dcolormixer(n) | Creates a new colormixer with the given index. |
dcolormixer(nn) | Creates a new colormixer with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dcheckboxlabel(n) | Creates a new labeled checkbox with the given index. |
dcheckboxlabel(nn) | Creates a new labeled checkbox with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dcheckbox(n) | Creates a new checkbox with the given index. |
dcheckbox(nn) | Creates a new checkbox with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
dbutton(n) | Creates a new button with the given index. |
dbutton(nn) | Creates a new button with the given index and parents it to the given panel. Can also be a DFrame or DPanel instance. |
Function | Description |
---|---|
xdt:setText(s) | Sets the text of the textentry. |
xdt:getText(e) | Returns the text of the textentry. |
xdt:setNumeric(n) | Sets whether the TextEntry is numeric or not. If the TextEntry is numeric, then the user will not be able to type anything except the following characters: 1234567890.- |
xdt:getNumeric(e) | Returns whether the TextEntry is numeric. |
xdt:setPos(nn) | Sets the position. |
xdt:setPos(xv2) | Sets the position. |
xdt:getPos(e) | Returns the position. |
xdt:setSize(nn) | Sets the size. |
xdt:setSize(xv2) | Sets the size. |
xdt:getSize(e) | Returns the size. |
xdt:setWidth(n) | Sets only the width. |
xdt:getWidth(e) | Returns the width. |
xdt:setHeight(n) | Sets only the height. |
xdt:getHeight(e) | Returns the height. |
xdt:setVisible(n) | Sets whether or not the the element is visible. |
xdt:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdt:isVisible(e) | Returns whether or not the the element is visible. |
xdt:dock(n) | Sets the docking mode. See DOCK* constants. |
xdt:dockMargin(nnnn) | Sets the margin when docked. |
xdt:dockPadding(nnnn) | Sets the padding when docked. |
xdt:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdt:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdt:create() | Creates the element for every player in the player list. |
xdt:create(r) | Creates the element for every player in the provided list |
xdt:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdt:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdt:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdt:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdt:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdt:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdt:removePlayer(e) | Removes a player from the elements's player list. |
xdt:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdt:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdt:getPlayers() | Retrieve the current player list of this element. |
xdt:setPlayers(r) | Sets the player list for this element. |
xdt:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdt:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdt:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdt:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdt:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdi:setEnabled(n) | Enables/disables the SpawnIcon. |
xdi:setModel(s) | Sets the model of the SpawnIcon |
xdi:getEnabled(e) | Returns if the SpawnIcon is disabled or not. |
xdi:getModel(e) | Returns the model of the SpawnIcon. |
xdi:setPos(nn) | Sets the position. |
xdi:setPos(xv2) | Sets the position. |
xdi:getPos(e) | Returns the position. |
xdi:setSize(nn) | Sets the size. |
xdi:setSize(xv2) | Sets the size. |
xdi:getSize(e) | Returns the size. |
xdi:setWidth(n) | Sets only the width. |
xdi:getWidth(e) | Returns the width. |
xdi:setHeight(n) | Sets only the height. |
xdi:getHeight(e) | Returns the height. |
xdi:setVisible(n) | Sets whether or not the the element is visible. |
xdi:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdi:isVisible(e) | Returns whether or not the the element is visible. |
xdi:dock(n) | Sets the docking mode. See DOCK* constants. |
xdi:dockMargin(nnnn) | Sets the margin when docked. |
xdi:dockPadding(nnnn) | Sets the padding when docked. |
xdi:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdi:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdi:create() | Creates the element for every player in the player list. |
xdi:create(r) | Creates the element for every player in the provided list |
xdi:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdi:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdi:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdi:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdi:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdi:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdi:removePlayer(e) | Removes a player from the elements's player list. |
xdi:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdi:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdi:getPlayers() | Retrieve the current player list of this element. |
xdi:setPlayers(r) | Sets the player list for this element. |
xdi:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdi:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdi:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdi:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdi:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xds:setColor(v) | Sets the color. |
xds:setColor(vn) | Sets the color. |
xds:setColor(xv4) | Sets the color. |
xds:setColor(nnn) | Sets the color. |
xds:setColor(nnnn) | Sets the color. |
xds:setText(s) | Sets the text of the Slider. |
xds:setMin(n) | Sets the minimum Value |
xds:setMax(n) | Sets the maximum Value. |
xds:setDecimals(n) | Hides the close Slider. |
xds:setValue(n) | Set the curren Slider Value. |
xds:setDark(n) | Sets the Theme of the Slider to the dark Theme. |
xds:getColor(e) | Returns the color. |
xds:getColor4(e) | Returns the color. |
xds:getValue(e) | Gets the current slider value. |
xds:getMin(e) | Returns the minimum value. |
xds:getMax(e) | Returns the maximum value. |
xds:setPos(nn) | Sets the position. |
xds:setPos(xv2) | Sets the position. |
xds:getPos(e) | Returns the position. |
xds:setSize(nn) | Sets the size. |
xds:setSize(xv2) | Sets the size. |
xds:getSize(e) | Returns the size. |
xds:setWidth(n) | Sets only the width. |
xds:getWidth(e) | Returns the width. |
xds:setHeight(n) | Sets only the height. |
xds:getHeight(e) | Returns the height. |
xds:setVisible(n) | Sets whether or not the the element is visible. |
xds:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xds:isVisible(e) | Returns whether or not the the element is visible. |
xds:dock(n) | Sets the docking mode. See DOCK* constants. |
xds:dockMargin(nnnn) | Sets the margin when docked. |
xds:dockPadding(nnnn) | Sets the padding when docked. |
xds:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xds:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xds:create() | Creates the element for every player in the player list. |
xds:create(r) | Creates the element for every player in the provided list |
xds:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xds:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xds:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xds:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xds:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xds:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xds:removePlayer(e) | Removes a player from the elements's player list. |
xds:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xds:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xds:getPlayers() | Retrieve the current player list of this element. |
xds:setPlayers(r) | Sets the player list for this element. |
xds:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xds:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xds:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xds:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xds:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdo:setColor(v) | Sets the color of the panel. |
xdo:setColor(vn) | Sets the color of the panel. |
xdo:setColor(xv4) | Sets the color of the panel. |
xdo:setColor(nnn) | Sets the color of the panel. |
xdo:setColor(nnnn) | Sets the color of the panel. |
xdo:addSheet(sxdp) | name,panel,icon(material name or icon) Adds a new tab.Icon names can be found here: http://wiki.garrysmod.com/page/Silkicons Note: use "icon16/.png" as material name for icons. E.g. "icon16/accept.png" |
xdo:closeTab(s) | Closes the tab with the given name. |
xdo:getColor(e) | Returns the color of the panel. |
xdo:getColor4(e) | Returns the color of the panel. |
xdo:getColor4(e) | Returns the color of the panel. |
xdo:setPos(nn) | Sets the position. |
xdo:setPos(xv2) | Sets the position. |
xdo:getPos(e) | Returns the position. |
xdo:setSize(nn) | Sets the size. |
xdo:setSize(xv2) | Sets the size. |
xdo:getSize(e) | Returns the size. |
xdo:setWidth(n) | Sets only the width. |
xdo:getWidth(e) | Returns the width. |
xdo:setHeight(n) | Sets only the height. |
xdo:getHeight(e) | Returns the height. |
xdo:setVisible(n) | Sets whether or not the the element is visible. |
xdo:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdo:isVisible(e) | Returns whether or not the the element is visible. |
xdo:dock(n) | Sets the docking mode. See DOCK* constants. |
xdo:dockMargin(nnnn) | Sets the margin when docked. |
xdo:dockPadding(nnnn) | Sets the padding when docked. |
xdo:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdo:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdo:create() | Creates the element for every player in the player list. |
xdo:create(r) | Creates the element for every player in the provided list |
xdo:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdo:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdo:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdo:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdo:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdo:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdo:removePlayer(e) | Removes a player from the elements's player list. |
xdo:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdo:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdo:getPlayers() | Retrieve the current player list of this element. |
xdo:setPlayers(r) | Sets the player list for this element. |
xdo:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdo:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdo:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdo:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdo:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdp:center() | Centers the panel. |
xdp:setColor(v) | Sets the color of the Panel. |
xdp:setColor(vn) | Sets the color of the Panel. |
xdp:setColor(xv4) | Sets the color of the Panel. |
xdp:setColor(nnn) | Sets the color of the Panel. |
xdp:setColor(nnnn) | Sets the color of the Panel. |
xdp:getColor(e) | Returns the color of the Panel. |
xdp:getColor4(e) | Returns the color of the Panel. |
xdp:setPos(nn) | Sets the position. |
xdp:setPos(xv2) | Sets the position. |
xdp:getPos(e) | Returns the position. |
xdp:setSize(nn) | Sets the size. |
xdp:setSize(xv2) | Sets the size. |
xdp:getSize(e) | Returns the size. |
xdp:setWidth(n) | Sets only the width. |
xdp:getWidth(e) | Returns the width. |
xdp:setHeight(n) | Sets only the height. |
xdp:getHeight(e) | Returns the height. |
xdp:setVisible(n) | Sets whether or not the the element is visible. |
xdp:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdp:isVisible(e) | Returns whether or not the the element is visible. |
xdp:dock(n) | Sets the docking mode. See DOCK* constants. |
xdp:dockMargin(nnnn) | Sets the margin when docked. |
xdp:dockPadding(nnnn) | Sets the padding when docked. |
xdp:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdp:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdp:create() | Creates the element for every player in the player list. |
xdp:create(r) | Creates the element for every player in the provided list |
xdp:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdp:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdp:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdp:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdp:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdp:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdp:removePlayer(e) | Removes a player from the elements's player list. |
xdp:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdp:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdp:getPlayers() | Retrieve the current player list of this element. |
xdp:setPlayers(r) | Sets the player list for this element. |
xdp:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdp:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdp:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdp:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdp:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdk:setColor(v) | Sets the color. |
xdk:setColor(vn) | Sets the color. |
xdk:setColor(nnn) | Sets the color. |
xdk:setColor(nnnn) | Sets the color. |
xdk:setModel(s) | Sets the model. |
xdk:setFOV(s) | Sets the FOV. |
xdk:setCamPos(v) | Sets the position of the camera. |
xdk:setLookAt(v) | Makes the panel's camera face the given position. |
xdk:setLookAng(v) | Sets the angles of the camera. |
xdk:autoAdjust() | Tries to adjust the cam position and directon automatically. Can only be called before the panel gets created (with create()), it has no impact if called after creation. |
xdk:setRotateModel(n) | Rotates the model slowly. |
xdk:setAmbientLight(v) | Sets the ambient light color. |
xdk:setAmbientLight(nnn) | Sets the ambient light color. |
xdk:setAnimated(n) | Enables the animation for the model. (e.g. player model will walk) |
xdk:setDirectionalLight(nv) | Creates a directional light and sets the color and direction. Use BOX* constants to set the direction. |
xdk:setDrawOutlinedRect(v) | Draws an outlined rectangle around the model panel. |
xdk:setDrawOutlinedRect(xv4) | Draws an outlined rectangle around the model panel. |
xdk:getModel(e) | Returns the model. |
xdk:getColor(e) | Returns the color. |
xdk:getColor4(e) | Returns the color. |
xdk:setPos(nn) | Sets the position. |
xdk:setPos(xv2) | Sets the position. |
xdk:getPos(e) | Returns the position. |
xdk:setSize(nn) | Sets the size. |
xdk:setSize(xv2) | Sets the size. |
xdk:getSize(e) | Returns the size. |
xdk:setWidth(n) | Sets only the width. |
xdk:getWidth(e) | Returns the width. |
xdk:setHeight(n) | Sets only the height. |
xdk:getHeight(e) | Returns the height. |
xdk:setVisible(n) | Sets whether or not the the element is visible. |
xdk:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdk:isVisible(e) | Returns whether or not the the element is visible. |
xdk:dock(n) | Sets the docking mode. See DOCK* constants. |
xdk:dockMargin(nnnn) | Sets the margin when docked. |
xdk:dockPadding(nnnn) | Sets the padding when docked. |
xdk:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdk:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdk:create() | Creates the element for every player in the player list. |
xdk:create(r) | Creates the element for every player in the provided list |
xdk:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdk:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdk:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdk:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdk:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdk:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdk:removePlayer(e) | Removes a player from the elements's player list. |
xdk:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdk:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdk:getPlayers() | Retrieve the current player list of this element. |
xdk:setPlayers(r) | Sets the player list for this element. |
xdk:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdk:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdk:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdk:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdk:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdv:addColumn(s) | Adds a column to the listview. |
xdv:addColumn(sn) | Adds a column to the listview. If width is 0, it will autosize to fill the space. |
xdv:addColumn(snn) | Adds a column to the listview. if width is 0, it will autosize to fill the space. For the position, order of operation matters here, adding columns with the wrong position index can cause LUA errors. |
xdv:addLine() | Adds a line to the list listview. (Hardcoded max of 200 lines) |
xdv:setMultiSelect(n) | Sets whether multiple lines can be selected by the user by using the ctrl or shift key |
xdv:getIndex(e) | Returns the selected index. |
xdv:getValues(e) | Returns the selected values. |
xdv:clear() | Clears the listview. |
xdv:removeLine(n) | Remove the line. |
xdv:sortByColumn(nn) | Sort by a column. |
xdv:setPos(nn) | Sets the position. |
xdv:setPos(xv2) | Sets the position. |
xdv:getPos(e) | Returns the position. |
xdv:setSize(nn) | Sets the size. |
xdv:setSize(xv2) | Sets the size. |
xdv:getSize(e) | Returns the size. |
xdv:setWidth(n) | Sets only the width. |
xdv:getWidth(e) | Returns the width. |
xdv:setHeight(n) | Sets only the height. |
xdv:getHeight(e) | Returns the height. |
xdv:setVisible(n) | Sets whether or not the the element is visible. |
xdv:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdv:isVisible(e) | Returns whether or not the the element is visible. |
xdv:dock(n) | Sets the docking mode. See DOCK* constants. |
xdv:dockMargin(nnnn) | Sets the margin when docked. |
xdv:dockPadding(nnnn) | Sets the padding when docked. |
xdv:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdv:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdv:create() | Creates the element for every player in the player list. |
xdv:create(r) | Creates the element for every player in the provided list |
xdv:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdv:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdv:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdv:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdv:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdv:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdv:removePlayer(e) | Removes a player from the elements's player list. |
xdv:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdv:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdv:getPlayers() | Retrieve the current player list of this element. |
xdv:setPlayers(r) | Sets the player list for this element. |
xdv:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdv:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdv:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdv:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdv:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdl:setTextColor(v) | Sets the text color. |
xdl:setTextColor(vn) | Sets the text color. |
xdl:setTextColor(xv4) | Sets the text color. |
xdl:setTextColor(nnn) | Sets the text color. |
xdl:setTextColor(nnnn) | Sets the text color. |
xdl:setText(s) | Sets the label of the Label. |
xdl:setFont(s) | Sets the font. |
xdl:setFont(sn) | Sets the font and fontsize. |
xdl:setDrawOutlinedRect(v) | Draws an outlined rect around the text with the given color. |
xdl:setDrawOutlinedRect(xv4) | Draws an outlined rect around the text with the given color. |
xdl:setAutoStretchVertical(n) | Automatically adjusts the height of the label dependent of the height of the text inside of it. |
xdl:setWrap(n) | Sets whether text wrapping should be enabled or disabled on label. Use DLabel:SetAutoStretchVertical to automatically correct vertical size. |
xdl:sizeToContents() | Resizes the panel so that its width and height fit all of the content inside. Note: Will cause weird results when wrapping (see xdl:setWrap) is enabled . |
xdl:getColor(e) | Returns the text color. |
xdl:getColor4(e) | Returns the text color. |
xdl:getText(e) | Returns the text of the Label. |
xdl:setPos(nn) | Sets the position. |
xdl:setPos(xv2) | Sets the position. |
xdl:getPos(e) | Returns the position. |
xdl:setSize(nn) | Sets the size. |
xdl:setSize(xv2) | Sets the size. |
xdl:getSize(e) | Returns the size. |
xdl:setWidth(n) | Sets only the width. |
xdl:getWidth(e) | Returns the width. |
xdl:setHeight(n) | Sets only the height. |
xdl:getHeight(e) | Returns the height. |
xdl:setVisible(n) | Sets whether or not the the element is visible. |
xdl:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdl:isVisible(e) | Returns whether or not the the element is visible. |
xdl:dock(n) | Sets the docking mode. See DOCK* constants. |
xdl:dockMargin(nnnn) | Sets the margin when docked. |
xdl:dockPadding(nnnn) | Sets the padding when docked. |
xdl:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdl:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdl:create() | Creates the element for every player in the player list. |
xdl:create(r) | Creates the element for every player in the provided list |
xdl:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdl:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdl:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdl:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdl:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdl:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdl:removePlayer(e) | Removes a player from the elements's player list. |
xdl:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdl:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdl:getPlayers() | Retrieve the current player list of this element. |
xdl:setPlayers(r) | Sets the player list for this element. |
xdl:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdl:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdl:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdl:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdl:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdl:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdl:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdl:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
Function | Description |
---|---|
xib:setColor(v) | Sets the color of the button. |
xib:setColor(vn) | Sets the color of the button. |
xib:setColor(xv4) | Sets the color of the button. |
xib:setColor(nnn) | Sets the color of the button. |
xib:setColor(nnnn) | Sets the color of the button. |
xib:setTextColor(vvvv) | Sets the text color of the button. |
xib:setTextColor(xv4v4xv4v4) | Sets the text color of the button. |
xib:setText(s) | Sets the label. (Is hidden by the image) |
xib:setFont(s) | Sets the font. |
xib:setFont(sn) | Sets the font and fontsize. |
xib:setEnabled(n) | Enables/disables the imagebutton. |
xib:setCornerRadius(n) | Radius of the rounded corners. |
xib:setImage(s) | The image to use, relative to '/materials/' Icon names can be found here: http://wiki.garrysmod.com/page/Silkicons Note: use "icon16/.png" as material name for icons. E.g. "icon16/accept.png" |
xib:setKeepAspect(n) | Sets whether the imagebutton should keep the aspect ratio of its image. Note that this will not try to fit the image inside the button, but instead it will fill the button with the image. |
xib:setStretchToFit(n) | Sets whether the image inside the imagebutton should be stretched to fill the entire size of the button, without preserving aspect ratio. |
xib:getColor(e) | Returns the color of the imagebutton. |
xib:getColor4(e) | Returns the color of the imagebutton. |
xib:getText(e) | Returns the label of the imagebutton. |
xib:getEnabled(e) | Returns if the ImageButton is disabled or not. |
xib:getImage(e) | Returns the image of the imagebutton. |
xib:setPos(nn) | Sets the position. |
xib:setPos(xv2) | Sets the position. |
xib:getPos(e) | Returns the position. |
xib:setSize(nn) | Sets the size. |
xib:setSize(xv2) | Sets the size. |
xib:getSize(e) | Returns the size. |
xib:setWidth(n) | Sets only the width. |
xib:getWidth(e) | Returns the width. |
xib:setHeight(n) | Sets only the height. |
xib:getHeight(e) | Returns the height. |
xib:setVisible(n) | Sets whether or not the the element is visible. |
xib:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xib:isVisible(e) | Returns whether or not the the element is visible. |
xib:dock(n) | Sets the docking mode. See DOCK* constants. |
xib:dockMargin(nnnn) | Sets the margin when docked. |
xib:dockPadding(nnnn) | Sets the padding when docked. |
xib:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xib:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xib:create() | Creates the element for every player in the player list. |
xib:create(r) | Creates the element for every player in the provided list |
xib:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xib:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xib:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xib:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xib:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xib:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xib:removePlayer(e) | Removes a player from the elements's player list. |
xib:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xib:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xib:getPlayers() | Retrieve the current player list of this element. |
xib:setPlayers(r) | Sets the player list for this element. |
xib:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xib:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xib:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xib:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xib:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdf:center() | Sets the position of the frame in the center of the screen. |
xdf:setColor(v) | Sets the color of the frame. |
xdf:setColor(vn) | Sets the color of the frame. |
xdf:setColor(xv4) | Sets the color of the frame. |
xdf:setColor(nnn) | Sets the color of the frame. |
xdf:setColor(nnnn) | Sets the color of the frame. |
xdf:setTitle(s) | Set the title of the frame. |
xdf:setBackgroundBlur(n) | Blurs background behind the frame. |
xdf:setIcon(s) | The image file to use, relative to '/materials/' Icon names can be found here: http://wiki.garrysmod.com/page/Silkicons Note: use "icon16/.png" as material name for icons. E.g. "icon16/accept.png" |
xdf:setSizable(n) | Makes the frame resizable. |
xdf:setMinWidth(n) | Sets the frame's minimum width that it can be resized to. Only has an effect when sizable is also enabled. |
xdf:setMinHeight(n) | Sets the frame's minimum height that it can be resized to. Only has an effect when sizable is also enabled. |
xdf:showCloseButton(n) | Shows or hides the close button. |
xdf:setDeleteOnClose(n) | Removes the frame when the close button is pressed or simply hides it (setVisible(0)). |
xdf:getColor(e) | Returns the color of the frame. |
xdf:getColor4(e) | Returns the color of the frame. |
xdf:getTitle(e) | Returns the title of the frame |
xdf:getSizable(e) | Returns if the frame is resizable. |
xdf:getMinWidth(e) | Returns the frame's minimum width. |
xdf:getMinHeight(e) | Returns the frame's minimum height. |
xdf:getShowCloseButton(e) | Returns if the close button is visible. |
xdf:getDeleteOnClose(e) | Returns if the frame gets removed on close. |
xdf:makePopup() | Makes the frame pop up after using DFrame:create() so you an interact with it. Also see enableMouseInput() and enableKeyboardInput(). |
xdf:enableMouseInput(n) | Sets whether the panel should grab mouse focus or not. |
xdf:enableKeyboardInput(n) | Sets whether the panel should grab keyboard focus or not. |
xdf:linkToVehicle(e) | Links the frame to a vehicle entity. When linked, the frame will automatically open and close (uses setVisible() internally) when entering or leaving the vehicle. setDeleteOnClose(0) is recommended. |
xdf:removeLinkFromVehicle() | Removes the link the vehicle entity. |
xdf:setPos(nn) | Sets the position. |
xdf:setPos(xv2) | Sets the position. |
xdf:getPos(e) | Returns the position. |
xdf:setSize(nn) | Sets the size. |
xdf:setSize(xv2) | Sets the size. |
xdf:getSize(e) | Returns the size. |
xdf:setWidth(n) | Sets only the width. |
xdf:getWidth(e) | Returns the width. |
xdf:setHeight(n) | Sets only the height. |
xdf:getHeight(e) | Returns the height. |
xdf:setVisible(n) | Sets whether or not the the element is visible. |
xdf:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdf:isVisible(e) | Returns whether or not the the element is visible. |
xdf:dock(n) | Sets the docking mode. See DOCK* constants. |
xdf:dockMargin(nnnn) | Sets the margin when docked. |
xdf:dockPadding(nnnn) | Sets the padding when docked. |
xdf:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdf:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdf:create() | Creates the element for every player in the player list. |
xdf:create(r) | Creates the element for every player in the provided list |
xdf:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdf:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdf:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdf:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdf:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdf:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdf:removePlayer(e) | Removes a player from the elements's player list. |
xdf:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdf:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdf:getPlayers() | Retrieve the current player list of this element. |
xdf:setPlayers(r) | Sets the player list for this element. |
xdf:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdf:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdf:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdf:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdf:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xcb:addChoice(ss) | Adds a choice with a string value attached. |
xcb:addChoice(sn) | Adds a choice with a number value attached. |
xcb:addChoice(sxv2) | Adds a choice with a vector2 value attached. |
xcb:addChoice(sv) | Adds a choice with a vector value attached. |
xcb:addChoice(sxv4) | Adds a choice with a vector4 value attached. |
xcb:addChoice(sr) | Adds a choice with a array value attached. |
xcb:addChoice(st) | Adds a choice with a table value attached. |
xcb:addChoices(r) | Adds a list of choices. Values can be players, entities, strings and numbers. Every other datatype gets ignored. |
xcb:addChoices(t) | Adds a list of choices. Values can be players, entities, strings and numbers. Every other datatype gets ignored. |
xcb:clear() | Removes all choices. |
xcb:setText(s) | Sets the initial text. |
xcb:setSortItems(n) | Sorts the items alphabetically in the dropdown menu. |
xcb:getValue(e) | Returns the value. |
xcb:getValueID(e) | Returns the index of the value. |
xcb:getData(e) | Returns the data. |
xcb:setPos(nn) | Sets the position. |
xcb:setPos(xv2) | Sets the position. |
xcb:getPos(e) | Returns the position. |
xcb:setSize(nn) | Sets the size. |
xcb:setSize(xv2) | Sets the size. |
xcb:getSize(e) | Returns the size. |
xcb:setWidth(n) | Sets only the width. |
xcb:getWidth(e) | Returns the width. |
xcb:setHeight(n) | Sets only the height. |
xcb:getHeight(e) | Returns the height. |
xcb:setVisible(n) | Sets whether or not the the element is visible. |
xcb:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xcb:isVisible(e) | Returns whether or not the the element is visible. |
xcb:dock(n) | Sets the docking mode. See DOCK* constants. |
xcb:dockMargin(nnnn) | Sets the margin when docked. |
xcb:dockPadding(nnnn) | Sets the padding when docked. |
xcb:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xcb:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xcb:create() | Creates the element for every player in the player list. |
xcb:create(r) | Creates the element for every player in the provided list |
xcb:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xcb:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xcb:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xcb:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xcb:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xcb:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xcb:removePlayer(e) | Removes a player from the elements's player list. |
xcb:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xcb:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xcb:getPlayers() | Retrieve the current player list of this element. |
xcb:setPlayers(r) | Sets the player list for this element. |
xcb:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xcb:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xcb:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xcb:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xcb:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xde:setColor(v) | Sets the default color |
xde:setColor(vn) | Sets the default color |
xde:setColor(xv4) | Sets the default color |
xde:setColor(nnn) | Sets the default color |
xde:setColor(nnnn) | Sets the default color |
xde:setText(s) | Sets the label's text. |
xde:showPalette(n) | Show/hide the palette panel. |
xde:showAlphaBar(n) | Show/Hide the alpha bar. |
xde:showWangs(n) | Show/Hide the color indicators. |
xde:getColor(e) | Returns the current selected color. |
xde:getColor4(e) | Returns the current selected color. |
xde:setPos(nn) | Sets the position. |
xde:setPos(xv2) | Sets the position. |
xde:getPos(e) | Returns the position. |
xde:setSize(nn) | Sets the size. |
xde:setSize(xv2) | Sets the size. |
xde:getSize(e) | Returns the size. |
xde:setWidth(n) | Sets only the width. |
xde:getWidth(e) | Returns the width. |
xde:setHeight(n) | Sets only the height. |
xde:getHeight(e) | Returns the height. |
xde:setVisible(n) | Sets whether or not the the element is visible. |
xde:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xde:isVisible(e) | Returns whether or not the the element is visible. |
xde:dock(n) | Sets the docking mode. See DOCK* constants. |
xde:dockMargin(nnnn) | Sets the margin when docked. |
xde:dockPadding(nnnn) | Sets the padding when docked. |
xde:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xde:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xde:create() | Creates the element for every player in the player list. |
xde:create(r) | Creates the element for every player in the provided list |
xde:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xde:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xde:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xde:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xde:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xde:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xde:removePlayer(e) | Removes a player from the elements's player list. |
xde:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xde:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xde:getPlayers() | Retrieve the current player list of this element. |
xde:setPlayers(r) | Sets the player list for this element. |
xde:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xde:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xde:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xde:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xde:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xbl:setText(s) | Sets the text for the checkbox. |
xbl:setChecked(n) | Sets whether or not the checkbox is checked. |
xbl:setIndent(n) | Sets the indentation of the element on the X axis. |
xbl:getText(e) | Returns the text of the checkbox. |
xbl:getChecked(e) | Returns whether or not the checkbox is checked. |
xbl:getIndent(e) | Returns the indentation of the element. |
xbl:setPos(nn) | Sets the position. |
xbl:setPos(xv2) | Sets the position. |
xbl:getPos(e) | Returns the position. |
xbl:setSize(nn) | Sets the size. |
xbl:setSize(xv2) | Sets the size. |
xbl:getSize(e) | Returns the size. |
xbl:setWidth(n) | Sets only the width. |
xbl:getWidth(e) | Returns the width. |
xbl:setHeight(n) | Sets only the height. |
xbl:getHeight(e) | Returns the height. |
xbl:setVisible(n) | Sets whether or not the the element is visible. |
xbl:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xbl:isVisible(e) | Returns whether or not the the element is visible. |
xbl:dock(n) | Sets the docking mode. See DOCK* constants. |
xbl:dockMargin(nnnn) | Sets the margin when docked. |
xbl:dockPadding(nnnn) | Sets the padding when docked. |
xbl:create() | Creates the element for every player in the player list. |
xbl:create(r) | Creates the element for every player in the provided list |
xbl:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xbl:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xbl:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xbl:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xbl:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xbl:removePlayer(e) | Removes a player from the elements's player list. |
xbl:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xbl:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xbl:getPlayers() | Retrieve the current player list of this element. |
xbl:setPlayers(r) | Sets the player list for this element. |
xbl:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xbl:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xbl:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xbl:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xbl:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdc:setChecked(n) | Sets whether or not the checkbox is checked. |
xdc:getChecked(e) | Returns whether or not the checkbox is checked. |
xdc:setPos(nn) | Sets the position. |
xdc:setPos(xv2) | Sets the position. |
xdc:getPos(e) | Returns the position. |
xdc:setSize(nn) | Sets the size. |
xdc:setSize(xv2) | Sets the size. |
xdc:getSize(e) | Returns the size. |
xdc:setWidth(n) | Sets only the width. |
xdc:getWidth(e) | Returns the width. |
xdc:setHeight(n) | Sets only the height. |
xdc:getHeight(e) | Returns the height. |
xdc:setVisible(n) | Sets whether or not the the element is visible. |
xdc:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdc:isVisible(e) | Returns whether or not the the element is visible. |
xdc:dock(n) | Sets the docking mode. See DOCK* constants. |
xdc:dockMargin(nnnn) | Sets the margin when docked. |
xdc:dockPadding(nnnn) | Sets the padding when docked. |
xdc:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdc:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdc:create() | Creates the element for every player in the player list. |
xdc:create(r) | Creates the element for every player in the provided list |
xdc:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdc:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdc:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdc:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdc:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdc:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdc:removePlayer(e) | Removes a player from the elements's player list. |
xdc:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdc:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdc:getPlayers() | Retrieve the current player list of this element. |
xdc:setPlayers(r) | Sets the player list for this element. |
xdc:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdc:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdc:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdc:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdc:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | Description |
---|---|
xdb:setColor(v) | Sets the color of the button. |
xdb:setColor(vn) | Sets the color of the button. |
xdb:setColor(xv4) | Sets the color of the button. |
xdb:setColor(nnn) | Sets the color of the button. |
xdb:setColor(nnnn) | Sets the color of the button. |
xdb:setTextColor(vvvv) | Sets the color for each corresponding state of the button. |
xdb:setTextColor(xv4v4xv4v4) | Sets the color for each corresponding state of the button. |
xdb:setText(s) | Sets the label of the button. |
xdb:setFont(s) | Sets the font of the text. |
xdb:setFont(sn) | Sets the font and fontsize of the text. |
xdb:setCornerRadius(n) | Radius of the rounded corners, works best with a multiple of 2. |
xdb:setIcon(s) | The image file to use, relative to '/materials/' Icon names can be found here: http://wiki.garrysmod.com/page/Silkicons Note: use "icon16/.png" as material name for icons. E.g. "icon16/accept.png" |
xdb:setEnabled(n) | Enables/disables the button. |
xdb:getColor(e) | Returns the color of the button. |
xdb:getColor4(e) | Returns the color of the button. |
xdb:getText(e) | Returns the label of the button. |
xdb:getEnabled(e) | Returns if the button is disabled or not. |
xdb:setPos(nn) | Sets the position. |
xdb:setPos(xv2) | Sets the position. |
xdb:getPos(e) | Returns the position. |
xdb:setSize(nn) | Sets the size. |
xdb:setSize(xv2) | Sets the size. |
xdb:getSize(e) | Returns the size. |
xdb:setWidth(n) | Sets only the width. |
xdb:getWidth(e) | Returns the width. |
xdb:setHeight(n) | Sets only the height. |
xdb:getHeight(e) | Returns the height. |
xdb:setVisible(n) | Sets whether or not the the element is visible. |
xdb:setVisible(ne) | Sets whether or not the the element is visible only for the provided player. This function automatically calls modify internally. |
xdb:isVisible(e) | Returns whether or not the the element is visible. |
xdb:dock(n) | Sets the docking mode. See DOCK* constants. |
xdb:dockMargin(nnnn) | Sets the margin when docked. |
xdb:dockPadding(nnnn) | Sets the padding when docked. |
xdb:setNoClipping(n) | Sets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdb:getNoClipping(e) | Gets whether the element is clipped by its ancestors or not. A value of 1 noclip means that the element is not clipped by its ancestors, and a value of 0 clip means that it is. |
xdb:create() | Creates the element for every player in the player list. |
xdb:create(r) | Creates the element for every player in the provided list |
xdb:modify() | Applies all changes made to the element for every player in the player's list. Does not create the element again if it got removed!. |
xdb:modify(r) | Applies all changes made to the element for every player in the provided list. Does not create the element again if it got removed!. |
xdb:id() | Returns the panel's id that was assigned on creation. Returns 0 if panel is invalid (create() was not yet called). |
xdb:closePlayer(e) | Closes the element on the specified player but keeps the player inside the element's player list. (Also see remove(E)) |
xdb:closeAll() | Closes the element on all players in the player's list. Keeps the players inside the element's player list. (Also see removeAll()) |
xdb:addPlayer(e) | Adds a player to the element's player list. These players will see the object when it's created or modified (see create()/modify()). |
xdb:removePlayer(e) | Removes a player from the elements's player list. |
xdb:remove(e) | Removes this element only on the specified player and also removes the player from the element's player list. (e.g. calling create() again won't target this player anymore) |
xdb:removeAll() | Removes this element from all players in the player list and clears the element's player list. |
xdb:getPlayers() | Retrieve the current player list of this element. |
xdb:setPlayers(r) | Sets the player list for this element. |
xdb:isValid() | Returns whether or not the element is valid. Elements that were not created by the element's constructor, such as persist variables that have not been assigned to, and table lookups that are not present, are not valid and do not perform any action when modified. |
xdb:alignTop(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdb:alignBottom(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdb:alignLeft(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
xdb:alignRight(n) | Aligns the panel with the specified offset to it's parent (or screen if it has no parent). |
Function | File path |
---|---|
dpropertysheet:addSheet(string name,xdp panel,string icon) | e2_vgui_core\lua\entities\gmod_wire_expression2\core\custom\vgui_elements\server\dpropertysheet.lua |
test() | e2_vgui_core\lua\entities\gmod_wire_expression2\core\custom\vgui_elements\server\defaultdermafunctions.lua |
test() | e2_vgui_core\lua\entities\gmod_wire_expression2\core\custom\load_vgui_elements.lua |