Retrigger build, workflow updated to move packaged plugin into Engine #50
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name: (Windows) Game Packaged Build | |
on: | |
push: | |
branches: main | |
paths: | |
- 'Config/**' | |
- 'Content/**' | |
- 'Plugins/**' | |
- 'Source/**' | |
- '*.uproject' | |
pull_request: | |
branches: [ main ] | |
paths: | |
- 'Config/**' | |
- 'Content/**' | |
- 'Plugins/**' | |
- 'Source/**' | |
- '*.uproject' | |
concurrency: | |
group: game-build-${{ github.ref }} | |
cancel-in-progress: true | |
jobs: | |
compile: | |
uses: BlueprintAttributes/workflows/.github/workflows/game-build.yml@main | |
with: | |
ue_versions: "['5.3']" | |
platform: Windows | |
build_configuration: Development | |
plugin_repository: BlueprintAttributes/BlueprintAttributes | |
plugin_path: Plugins/BlueprintAttributes | |
secrets: inherit |