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EMSUSD-254 disable the default prim auto-filling.
Pre-flight build on pull request #4137: Pull request #3427 assigned by pierrebai-adsk
October 31, 2023 19:54 26m 54s bailp/EMSUSD-254/remove-default-prim-preview
October 31, 2023 19:54 26m 54s
EMSUSD-254 disable the default prim auto-filling.
Pre-flight build on pull request #4136: Pull request #3427 assigned by pierrebai-adsk
October 31, 2023 19:37 7m 21s bailp/EMSUSD-254/remove-default-prim-preview
October 31, 2023 19:37 7m 21s
Incompatible with USD 23.11 and C++17
Move Issues to Triage #411: Issue #3426 opened by dgovil
October 31, 2023 19:35 12s
October 31, 2023 19:35 12s
Selection Mask to limit selection to specific kinds
Move Issues to Triage #410: Issue #3425 opened by philsloggett
October 31, 2023 11:31 15s
October 31, 2023 11:31 15s
Maya USD v24 error: "Could not open asset for reference introduced by"
Move Issues to Triage #409: Issue #3419 opened by sharktacos
October 27, 2023 06:48 13s
October 27, 2023 06:48 13s
EMSUSD-499 - Dirty layers don't get saved in Maya files
Pre-flight build on pull request #4124: Pull request #3418 assigned by samuelliu-adsk
October 26, 2023 20:30 48m 9s samuelliu-adsk/EMSUSD-499/check_incoming
October 26, 2023 20:30 48m 9s
Maya crashes when enabling "Hardware Texturing" after selecting material variant
Move Issues to Triage #408: Issue #3416 opened by jufrantz
October 26, 2023 10:26 18s
October 26, 2023 10:26 18s
Hard crashes while running 'ogsRender' command with proxyShapes
Move Issues to Triage #407: Issue #3415 opened by jufrantz
October 25, 2023 17:44 16s
October 25, 2023 17:44 16s
Very poor VP2 performances with point instancers and "Depth Peeling" or "Alpha Cut"
Move Issues to Triage #406: Issue #3414 opened by jufrantz
October 25, 2023 14:11 17s
October 25, 2023 14:11 17s
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