A 2D simulation in the framework Pygame for computing the visibility polygon regarding a robot that is considered to be a point
usage: visibility_polygon.py [-h] [-st [...]] [-sr | --show_rays | --no-show_rays]
Implements the visibility polygon algorithm for a point.
options:
-h, --help show this help message and exit
-st [ ...], --start [ ...]
Initial position of the robot in X and Y, respectively
-sr, --show_rays, --no-show_rays
Show only the casted rays on screen
Display the robot only showing the cast of the rays and not the polygon
python3 visibility_polygon.py --show_rays
Set the initial position of the robot at
python3 visibility_polygon.py --start 20, 20
MIT License
Copyright (c) [2023] [Angelo Espinoza]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.