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V1.5.0 docs
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## Adding Third Party Controllers | ||
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To use a third-party controller with robosuite, you'll need to: | ||
1. Create a new class that subclasses one of the composite controllers in `robosuite/controllers/composite/composite_controller.py`. | ||
2. Register the composite controller with the decorator `@register_composite_controller`. | ||
3. Implement composite specific functionality that ultimately provides control input to the underlying `part_controller`'s. | ||
4. Import the new class so that it gets added to robosuite's `REGISTERED_COMPOSITE_CONTROLLERS_DICT` via the `@register_composite_controller` decorator. | ||
5. Provide controller specific configs and the new controller's `type` in a json file. | ||
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For the new composite controllers subclassing `WholeBody`, you'll mainly need to update `joint_action_policy`. | ||
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We provide an example of how to use a third-party `WholeBodyMinkIK` composite controller with robosuite, in the `robosuite/examples/third_party_controller/` directory. You can run the command `python teleop_mink.py` example script to see a third-party controller in action. Note: to run this specific example, you'll need to `pip install mink`. | ||
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Steps 1 and 2: | ||
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In `robosuite/examples/third_party_controller/mink_controller.py`: | ||
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``` | ||
@register_composite_controller | ||
class WholeBodyMinkIK(WholeBody): | ||
name = "WHOLE_BODY_MINK_IK" | ||
``` | ||
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Step 3: | ||
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In `robosuite/examples/third_party_controller/mink_controller.py`, add logic specific to the new composite controller: | ||
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``` | ||
self.joint_action_policy = IKSolverMink(...) | ||
``` | ||
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Step 4: | ||
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In `teleop_mink.py`, we import: | ||
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``` | ||
from robosuite.examples.third_party_controller.mink_controller import WholeBodyMinkIK | ||
``` | ||
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Step 5: | ||
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In `robosuite/examples/third_party_controller/default_mink_ik_gr1.json`, we add configs specific to our new composite controller. and also set the `type` to | ||
match the `name` specified in `WholeBodyMinkIK`: | ||
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``` | ||
{ | ||
"type": "WHOLE_BODY_MINK_IK", # set the correct type | ||
"composite_controller_specific_configs": { | ||
... | ||
}, | ||
... | ||
} | ||
``` |
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## Building Your Own Environments | ||
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**robosuite** offers great flexibility in creating your own environments. A [task](modeling/task) typically involves the participation of a [robot](modeling/robot_model) with [grippers](modeling/robot_model.html#gripper-model) as its end-effectors, an [arena](modeling/arena) (workspace), and [objects](modeling/object_model) that the robot interacts with. For a detailed overview of our design architecture, please check out the [Overview](modules/overview) page in Modules. Our Modeling APIs provide methods of composing these modularized elements into a scene, which can be loaded in MuJoCo for simulation. To build your own environments, we recommend you take a look at the [Environment classes](simulation/environment) which have used these APIs to define robotics environments and tasks and the [source code](https://github.com/ARISE-Initiative/robosuite/tree/master/robosuite/environments) of our standardized environments. Below we walk through a step-by-step example of building a new tabletop manipulation environment with our APIs. | ||
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**Step 1: Creating the world.** All mujoco object definitions are housed in an xml. We create a [MujocoWorldBase](source/robosuite.models) class to do it. | ||
```python | ||
from robosuite.models import MujocoWorldBase | ||
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world = MujocoWorldBase() | ||
``` | ||
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**Step 2: Creating the robot.** The class housing the xml of a robot can be created as follows. | ||
```python | ||
from robosuite.models.robots import Panda | ||
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mujoco_robot = Panda() | ||
``` | ||
We can add a gripper to the robot by creating a gripper instance and calling the add_gripper method on a robot. | ||
```python | ||
from robosuite.models.grippers import gripper_factory | ||
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gripper = gripper_factory('PandaGripper') | ||
mujoco_robot.add_gripper(gripper) | ||
``` | ||
To add the robot to the world, we place the robot on to a desired position and merge it into the world | ||
```python | ||
mujoco_robot.set_base_xpos([0, 0, 0]) | ||
world.merge(mujoco_robot) | ||
``` | ||
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**Step 3: Creating the table.** We can initialize the [TableArena](source/robosuite.models.arenas) instance that creates a table and the floorplane | ||
```python | ||
from robosuite.models.arenas import TableArena | ||
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mujoco_arena = TableArena() | ||
mujoco_arena.set_origin([0.8, 0, 0]) | ||
world.merge(mujoco_arena) | ||
``` | ||
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**Step 4: Adding the object.** For details of `MujocoObject`, refer to the documentation about [MujocoObject](modeling/object_model), we can create a ball and add it to the world. | ||
```python | ||
from robosuite.models.objects import BallObject | ||
from robosuite.utils.mjcf_utils import new_joint | ||
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sphere = BallObject( | ||
name="sphere", | ||
size=[0.04], | ||
rgba=[0, 0.5, 0.5, 1]).get_obj() | ||
sphere.set('pos', '1.0 0 1.0') | ||
world.worldbody.append(sphere) | ||
``` | ||
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**Step 5: Running Simulation.** Once we have created the object, we can obtain a `mujoco_py` model by running | ||
```python | ||
model = world.get_model(mode="mujoco") | ||
``` | ||
This is an `MjModel` instance that can then be used for simulation. For example, | ||
```python | ||
import mujoco | ||
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data = mujoco.MjData(model) | ||
while data.time < 1: | ||
mujoco.mj_step(model, data) | ||
``` | ||
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