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[Bug] Fix Swap Hands bug introduced by OSH (qmk#9968)
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Fixes the handling for the oneshot cleanup, so it only cleans up if it is active.  It should not cleanup of SHO is off (eg using a normal oneshot key), nor if it's actively pressed or used.  

Previous behavior BROKE swap hand key.
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drashna committed Aug 9, 2020
1 parent d516267 commit 35cbcb5
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion tmk_core/common/action_util.c
Original file line number Diff line number Diff line change
Expand Up @@ -97,7 +97,7 @@ static uint16_t oneshot_layer_time = 0;
inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
# ifdef SWAP_HANDS_ENABLE
static uint16_t oneshot_swaphands_time = 0;
inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && !(swap_hands_oneshot >= SHO_PRESSED); }
inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE); }
# endif
# endif

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