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Refactor implementation to use AppKit for handling windows #566
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- Cleanup AppDelegate - Reduce complexity in KeyboardCowboyApp - Add new `WindowOpener` class for opening windows inside SwiftUI
Change font in the workflow name from headline to title2 and make it bold Fix issue with titlebar in the main window by setting .unifiedCompact Add animation to new command window and fix centering of the window
Remove unused scene components Style empty configuration, new command window, permissions & permission settings Remove holding references in window opener Bump version to 3.25.2
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Includes fixes for high CPU uses and aims to reduce the memory footprint by taking control over the applications window lifecycle. This is achieved by moving from
SwiftUI
window handling over to anNSWindow
-based approach where the content view of the window is aSwiftUI
view.This PR also includes other minor bug fixes related to both UI and UX.