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implementation of radiosity method in rendering

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Radiosity

A trivial implementation of radiosity method based on hemicube.

Based on Huge Elias's method.

Compilation

g++ -O2 -Wall -fopenmp -g .\radiosity.cpp -o .\radiosity.exe

Results

Cornell Box with $862$ patches and $256 \times 256$ hemicube resolution.

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implementation of radiosity method in rendering

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