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Update Indonesian.properties #12442

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28 changes: 14 additions & 14 deletions android/assets/jsons/translations/Indonesian.properties
Original file line number Diff line number Diff line change
Expand Up @@ -234,10 +234,10 @@ Enter the amount of gold = Masukkan jumlah emas

# City-States

Provides [amountOfCulture] culture at 30 Influence = Menyediakan [amountOfCulture] budaya di 30 Pengaruh
Provides 3 food in capital and 1 food in other cities at 30 Influence = Menyediakan 3 makanan di ibu kota dan 1 makanan di kota lain di 30 Pengaruh
Provides [amountOfCulture] culture at 30 Influence = Menyediakan [amountOfCulture] budaya pada 30 Pengaruh
Provides 3 food in capital and 1 food in other cities at 30 Influence = Menyediakan 3 makanan di ibu kota dan 1 makanan di kota lain pada 30 Pengaruh
Provides 3 happiness at 30 Influence = Menyediakan 3 kebahagiaan di 30 Pengaruh
Provides land units every 20 turns at 30 Influence = Menyediakan unit darat setiap 20 giliran di 30 Pengaruh
Provides land units every 20 turns at 30 Influence = Menyediakan unit darat setiap 20 giliran pada 30 Pengaruh
Give a Gift = Berikan Hadiah
Gift [giftAmount] gold (+[influenceAmount] influence) = Hadiahkan [giftAmount] emas (+[influenceAmount] pengaruh)
Relationship changes in another [turnsToRelationshipChange] turns = Hubungan berubah dalam [turnsToRelationshipChange] giliran lagi
Expand Down Expand Up @@ -1082,10 +1082,10 @@ Clearing a [forest] has created [amount] Production for [cityName] = Penebangan
[civName] assigned you a new quest: [questName]. = [civName] memberikanmu misi baru: [questName].
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] memberikan hadiah [influence] pengaruh karena telah sukses menjalankan misi [questName].
[civName] no longer needs your help with the [questName] quest. = [civName] tidak lagi memerlukan bantuanmu dengan misi [questName].
The [questName] quest for [civName] has ended. It was won by [civNames]. = Misi [questName] untuk [civName] telah selesai. Misinya diselesaikan oleh [civNames].
The [questName] quest for [civName] has ended. It was won by [civNames]. = Misi [questName] untuk [civName] telah selesai. Misinya dimenangkan oleh [civNames].
The resistance in [cityName] has ended! = Perlawanan di [cityName] sudah reda!
[cityName] demands [resource]! = [cityName] menuntut [resource]!
Because they have [resource], the citizens of [cityName] are celebrating We Love The King Day! = Karena mereka memiliki [resource], masyarakat [cityName] merayakan Hari Kami Mencintai Raja!
Because they have [resource], the citizens of [cityName] are celebrating We Love The King Day! = Karena mereka memiliki [resource], warga [cityName] merayakan Hari Kami Mencintai Raja!
We Love The King Day in [cityName] has ended. = Hari Kami Mencintai Raja di [cityName] telah berakhir.
Our [name] took [tileDamage] tile damage and was destroyed = [name] kita mendapatkan [tileDamage] kerusakan ubin dan telah dihancurkan
Our [name] took [tileDamage] tile damage = [name] kita mendapatkan [tileDamage] kerusakan ubin
Expand Down Expand Up @@ -1805,7 +1805,7 @@ Enhanced religion = Agama diperkuat
# so feel free to not translate these strings for now

Spy = Mata-mata
Spy Hideout = Persembunyian Mata-mata
Spy Hideout = Tempat Persembunyian Mata-mata
Spy present = Mata-mata hadir
Move = Gerakkan

Expand Down Expand Up @@ -1841,9 +1841,9 @@ Our spy [spyName] failed to stage a coup in [cityStateName] and was killed! = Ma
Do you want to stage a coup in [civName] with a [percent]% chance of success? = Apakah kamu ingin melakukan kudeta di [civName] dengan [percent]% kesempatan untuk berhasil?

# Spy fleeing city
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Setelah kota [cityName] dihancurkan, mata-matamu, [spyName], telah melarikan diri ke tempat persembunyiannya.
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Setelah kota [cityName] ditaklukkan, mata-matamu, [spyName], telah melarikan diri ke tempat persembunyiannya.
Due to the chaos ensuing in [cityName], your spy [spyName] has fled back to our hideout. = Dikarenakan kekacauan di [cityName], mata-matamu, [spyName], telah melarikan diri ke tempat persembunyiannya.
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Setelah kota [cityName] dihancurkan, mata-matamu, [spyName], telah melarikan diri ke tempat persembunyian kita.
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Setelah kota [cityName] ditaklukkan, mata-matamu, [spyName], telah melarikan diri ke tempat persembunyian kita.
Due to the chaos ensuing in [cityName], your spy [spyName] has fled back to our hideout. = Dikarenakan kekacauan di [cityName], mata-matamu, [spyName], telah melarikan diri ke tempat persembunyian kita.

# Promotions

Expand Down Expand Up @@ -1972,7 +1972,7 @@ Gain a free [building] [cityFilter] = Mendapatkan [building] gratis [cityFilter]

Remaining [civFilter] Civilizations = [civFilter] Peradaban yang Tersisa:
# Requires translation!
Owned [tileFilter] Tiles =
Owned [tileFilter] Tiles = Ubin [tileFilter] yang Dimiliki

# Unused Resources

Expand Down Expand Up @@ -2230,7 +2230,7 @@ No defensive terrain bonus = Tidak ada bonus medan perlindungan
No defensive terrain penalty = Tidak ada penalti medan perlindungan
No damage penalty for wounded units = Tidak ada penalti kerusakan untuk unit yang terluka
Uncapturable = Tidak dapat ditawan
Withdraws before melee combat = Mundur sebelum pertempuran jarak dekat
Withdraws before melee combat = Tarik sebelum pertempuran jarak dekat
Unable to capture cities = Tidak dapat menawan kota
Unable to pillage tiles = Tidak dapat menjarah ubin
No movement cost to pillage = Tidak memakai biaya pergerakan untuk menjarah
Expand Down Expand Up @@ -5328,7 +5328,7 @@ Home Sweet Home = Rumahku Surgaku
#################### Lines from UnitTypes from Civ V - Vanilla ####################


Civilian Water = Air Sipil
Civilian Water = Air Warga Sipil


Aircraft = Udara
Expand All @@ -5341,7 +5341,7 @@ Missile = Rudal

Armor = Lapis Baja

WaterCivilian = PendudukAir
WaterCivilian = WargaSipilAir

WaterMelee = JarakDekatAir

Expand Down Expand Up @@ -6914,7 +6914,7 @@ Instead, diplomatic relations with City-States are determined by Influence - a m
Certain bonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. = Bonus tertentu diberikan ketika kamu memiliki pengaruh di atas 30.\nKetika kamu memiliki 60 Pengaruh dan kamu punya pengaruh terbesar dengan mereka di atas peradaban lain, kamu dianggap sebagai 'Sekutu' dan mendapat bonus lebih lanjut serta akses sumber daya Mewah dan Strategis yang berada di tanah mereka.

While working the land is good, eventually your Citizens will want to Specialize. = Meskipun mengerjakan tanahmu adalah hal yang bagus, pada akhirnya Warga-wargamu akan menginginkan Spesialisasi.
Certain Buildings will also provide Specialist Slots. These slots will show up in the Citizen Management within the City Screen under Specialists. Each slot can be filled with a Citizen which will then become a Specialist. = Bangunan-bangunan tertentu juga akan menyediakan Slot-slot Spesialis. Slot-slot ini akan muncul di Manajemen Warga di dalam Layar Kota di bawah Spesialis. Tiap slot dapat dipenuhi dengan seorang Warga yang akan menjadi seorang Spesialis.
Certain Buildings will also provide Specialist Slots. These slots will show up in the Citizen Management within the City Screen under Specialists. Each slot can be filled with a Citizen which will then become a Specialist. = Bangunan-bangunan tertentu juga akan menyediakan Slot-slot Spesialis. Slot-slot ini akan muncul di Manajemen Warga Negara di dalam Layar Kota di bawah Spesialis. Tiap slot dapat dipenuhi dengan seorang Warga yang akan menjadi seorang Spesialis.
Each Specialist will generate a certain amount of yield as indicated to the right of the available slots. = Tiap Spesialis akan menghasilkan penghasilan dalam jumlah tertentu seperti yang ditunjukkan di sebelah kanan slot-slot yang tersedia.
While these are a great way to specialize the yield production of a City outside of the surrounding Tile Yields, Specialists have an additional value. Each one also generates Great Person Points each turn. With enough of them, a new Great Person will join your Nation. = Meski ini adalah cara yang baik untuk spesialisasi produksi penghasilan Kota di luar Penghasilan Ubin di sekitarnya, Spesialis mempunyai nilai tambah. Tiap spesialis juga menghasilkan Poin Orang Hebat tiap giliran. Dengan cukup dari mereka, Orang Hebat baru akan bergabung dengan Bangsamu.
See also Great People = Lihat juga Orang Hebat
Expand Down
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