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preserve_comments=0 | ||
minify_resources=0 | ||
resource_definition=brt | ||
resource_structure=Nested | ||
use_single_quotes=0 | ||
resource_type=JSON | ||
flatten_json=1 |
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{ | ||
"BRT.TypeLabel": "Better Table Type", | ||
"BRT.TypeDefault": "Default Table", | ||
"BRT.BetterTable": "Better Table", | ||
"BRT.TypeLoot": "Loot Table", | ||
"BRT.StoryLoot": "Story Table", | ||
"BRT.CurrencyLoot": "Currency Loot", | ||
"BRT.Currency": "Currency:", | ||
"BRT.CurrencyLootPlaceholder": "Add comma separated formulas e.g.: 1d4[gp], (1d4+1)*10[sp]", | ||
"BRT.LootActorName": "Add Loot to Actor", | ||
"BRT.LootActorNamePlaceholder": "If empty it will create a new loot actor every time", | ||
"BRT.GenerateLoot.Button": "Generate Loot", | ||
"BRT.Settings.LootSheet.Title": "Sheet to use for Generated Loot", | ||
"BRT.Settings.LootSheet.Description": "You can set an alternate npc sheets to be used for the generated loot to have upon creation", | ||
"BRT.Settings.SpellCompendium.Title": "Spell compendium to use for Random scrolls", | ||
"BRT.Settings.SpellCompendium.Description": "You can specify a spell compendium and when a scroll is picked from a loot table (they need to have a specific name) a random spell is rolled from this compendium", | ||
"BRT.LootRollAmount": "Amount of Rolls", | ||
"BRT.LootRollAmountPlaceholder": "Roll the entire table multiple times", | ||
"BRT.DrawResultPlural": "Draws {amount} results from {name}", | ||
"BRT.DrawResultSingular": "Draw {amount} result from {name}", | ||
"BRT.DrawResultZero": "Rolling on {name}" | ||
} |
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{ | ||
"BRT.BetterTable": "Táboa mellorada", | ||
"BRT.Currency": "Moeda:", | ||
"BRT.CurrencyLoot": "Botín de moedas", | ||
"BRT.CurrencyLootPlaceholder": "Engade fórmulas separadas por comas, p.ex.: 1d4[po], (1d4+1)*10[pp]", | ||
"BRT.DrawResultPlural": "Obtén {amount} resultados de {name}", | ||
"BRT.DrawResultSingular": "Obtén {amount} resultado de {name}", | ||
"BRT.DrawResultZero": "Rolando en {name}", | ||
"BRT.GenerateLoot.Button": "Xerar botín", | ||
"BRT.LootActorName": "Engadir botín ao actor", | ||
"BRT.LootActorNamePlaceholder": "Se fica baleiro, creará un novo actor de botín de cada vez", | ||
"BRT.LootRollAmount": "Número de roladas", | ||
"BRT.LootRollAmountPlaceholder": "Rolar a táboa enteira varias veces", | ||
"BRT.Settings.LootSheet.Description": "Podes configurar as fichas de PNX alternativas que debe usar o botín xerado cando se crea", | ||
"BRT.Settings.LootSheet.Title": "Ficha a usar polo botín xerado", | ||
"BRT.Settings.SpellCompendium.Description": "Podes fixar un compendio de conxuros, e así cando saia un pergamiño nunha táboa de botín (que deberá ter un nome concreto) se escollerá un conxuro aleatorio dese compendio", | ||
"BRT.Settings.SpellCompendium.Title": "Compendio de conxuros para os pergamiños aleatorios", | ||
"BRT.StoryLoot": "Táboa de historias", | ||
"BRT.TypeDefault": "Táboa predeterminada", | ||
"BRT.TypeLabel": "Tipo táboa mellorada", | ||
"BRT.TypeLoot": "Táboa de botín" | ||
} |
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