Skip to content

Commit

Permalink
Moved the PALock Curves in Mantle from Montage to AnimationSequence
Browse files Browse the repository at this point in the history
  • Loading branch information
SAM-tak committed Nov 22, 2023
1 parent cf5eb92 commit 31c85ae
Show file tree
Hide file tree
Showing 5 changed files with 1 addition and 1 deletion.
Binary file modified Content/ALS/Animations/Actions/Mantle/AM_Als_Mantle_High.uasset
Binary file not shown.
Binary file modified Content/ALS/Animations/Actions/Mantle/A_Als_Mantle_High.uasset
Binary file not shown.
Binary file not shown.
Binary file not shown.
2 changes: 1 addition & 1 deletion Source/ALS/Private/State/AlsPhysicalAnimationState.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -166,7 +166,7 @@ void FAlsPhysicalAnimationState::Refresh(float DeltaTime, USkeletalMeshComponent
else
{
BI->SetInstanceSimulatePhysics(true);
BI->PhysicsBlendWeight = FMath::Min(1.0f, FMath::FInterpConstantTo(0.0f, 1.0f, DeltaTime, Speed));
BI->PhysicsBlendWeight = 0.0f;
}
}
else
Expand Down

0 comments on commit 31c85ae

Please sign in to comment.