Skip to content

wgnet/vspmodules

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

VSP modules, plugins and tools

Modules

  1. FSM - Finit State Machine designed as an Unreal Engine component. Network synchronozation is supported.
  2. ProjectVFXVivox - thin whapper for Vivox plugin. It helps to manage and monitor channel and player states.
  3. VFXStatics - VFX function library for Unreal Engine.

Plugins

  1. AssetRegister - Collects and update World statistics.
  2. AtlasBaker - Collects textures to atlas.
  3. ContentInspector - Inspects that art content meets to requirements
  4. FluidSurfaces - Water simulation
  5. HitboxTool - Visualize hitboxes on characters
  6. JSONParams - This singleton keeps collections of JSON documents and exposes them as USTRUCTS for in-game usage.
  7. SmartTransform - Tool to snap vertices.
  8. SMCollisionVisualizer - Visualize collisions.
  9. StringTablesChecker - UE plugin for checking text referring to string tables and matching against the contents of string tables.
  10. TerrainTools - Terrain generator.
  11. VSPAsync - Tasks Asynchronous Paradigm implementation for UE.
  12. VSPColorSchemes - Color schemes keeper.
  13. VSPCommonUtils - Variety of useful utils.
  14. VSPFormat - std::fmt adaptation for UE.
  15. VSPGitPlugin - A special plugin for convenient work with the git repository directly from Unreal Editor.
  16. VSPMeshPainter - Convenient tool for mesh painting with masks.
  17. VSPPerfCollector - Calculates complex perf statistics. It uses Unreal Inside as a source of data and a transport.
  18. VSPSystemMonitor - Collects OS stats about resources utilization.
  19. VSPTests - UE C++ gtest-like tests framework.

Releases

No releases published

Packages

No packages published