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Remove dead code #1
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We can also remove all the Makefiles, if we think that we will not build the libs with the makefile system. |
Eden has been removed with this commit 0ec0048 see also #2 (comment) |
wouldn't it be better to integrate (work on the build-system of the original artoolkit) webarkit/jsartoolkit/ into artoolkit and allow artoolkit to be built for "web", instead of forking in a way merging the "web" artoolkit with the "desktop" artoolkit will be amost impossible in the future? |
@subjectdenied we want to develop a new lib that is based in part on the original Artoolkit5 - ArtoolkitX and oter features. Consider that actually the ARtoolkit5 repository is more than 500 mb but the code required to buld jsartoolkit5 it's around 8mb. Does make sense? |
I removed most of the code that we don't need, but i think there are some files that we can delete too, I will create a list here of which files that we need to remove, but that needs to be tested.
inside include folder:
AR folder:
ARUtil folder:
ARWrapper folder:
i left this but not sure what to do with this.
Eden folder:
does we need this?
glStateCache.h and glStateCache2.h
inside lib/SRC folder:
AR folder:
ARUtil folder:
as for the include folder files tat refer to android and threading
to be completed...
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