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Update README.md (correct some URLs & repo state)
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nixon-voxell authored Oct 14, 2024
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Expand Up @@ -43,15 +43,15 @@ Bevy MotionGfx also comes with built-in easing functions which are crucial for a

## Vector Graphics

In Bevy MotionGfx, all vector graphics are rendered using [Vello](https://github.com/linebender/vello)! This is done using the minimal [Bevy Vello Renderer](https://github.com/nixon-voxell/bevy_vello_renderer).
In Bevy MotionGfx, all vector graphics are rendered using [Bevy Vello]([https://github.com/linebender/vello](https://github.com/linebender/bevy_vello))!.

![vello_basic_gif](./.github/assets/vello_basic.gif)

*Associated example [here](./examples/vello_basic.rs)!*

## Typst Integration
## Typst Integration (Coming soon...)

Bevy MotionGfx also supports [Typst](https://typst.app)! It comes with a compiler that compiles Typst content into Svg and display them using [Vello](https://github.com/linebender/vello).
Bevy MotionGfx seamlessly integrates with [Typst](https://typst.app) via the [Velyst](https://github.com/voxell-tech/velyst) crate.

![typst_basic_gif](./.github/assets/typst_basic.gif)

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