blender: Fetch camera based on selected camera name #953
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: C-ray CI | |
on: [push, pull_request] | |
jobs: | |
macos: | |
name: macOS Build | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v1 | |
- name: cmake | |
run: cmake . | |
- name: build | |
run: make | |
linux: | |
name: Linux Build | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v1 | |
- name: cmake | |
run: cmake . | |
- name: build | |
run: make | |
winbuild: | |
name: Windows Build | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v1 | |
- uses: microsoft/[email protected] | |
- name: cmake | |
run: cmake -G "Visual Studio 17 2022" -A x64 . | |
- name: build | |
run: msbuild c-ray.sln /p:Configuration=Release /p:WarningLevel=0 |