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RSDK-8714: Input Controller wrappers #70
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254 changes: 254 additions & 0 deletions
254
core/sdk/src/main/kotlin/com/viam/sdk/core/component/input/Input.kt
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package com.viam.sdk.core.component.input | ||
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import com.google.protobuf.Struct | ||
import com.google.protobuf.Timestamp | ||
import com.viam.common.v1.Common.ResourceName | ||
import com.viam.component.inputcontroller.v1.InputController | ||
import com.viam.sdk.core.component.Component | ||
import com.viam.sdk.core.resource.Resource | ||
import com.viam.sdk.core.resource.Subtype | ||
import com.viam.sdk.core.robot.RobotClient | ||
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/** | ||
* EventType represents the type of input event. | ||
*/ | ||
enum class EventType(val value: String) { | ||
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/** Callbacks registered for this event will be called in ADDITION to other registered event callbacks.*/ | ||
ALL_EVENTS("AllEvents"), | ||
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/** Sent at controller initialization, and on reconnects. */ | ||
CONNECT("Connect"), | ||
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/** If unplugged, or wireless/network times out.*/ | ||
DISCONNECT("Disconnect"), | ||
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/** Typical key press.*/ | ||
BUTTON_PRESS("ButtonPress"), | ||
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/** Key release */ | ||
BUTTON_RELEASE("ButtonRelease"), | ||
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/** Key is held down. This wil likely be a repeated event.*/ | ||
BUTTON_HOLD("ButtonHold"), | ||
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/** Both up and down for convenience during registration, not typically emitted.*/ | ||
BUTTON_CHANGE("ButtonChange"), | ||
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/** Absolute position is reported via Value, a la joysticks. */ | ||
POSITION_CHANGE_ABSOLUTE("PositionChangeAbs"), | ||
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/** Relative position is reported via Value, a la mice, or simulating axes with up/down buttons. */ | ||
POSITION_CHANGE_RELATIVE("PositionChangeRel"); | ||
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companion object { | ||
fun fromValue(value: String): EventType = when (value) { | ||
"AllEvents" -> EventType.ALL_EVENTS | ||
"Connect" -> EventType.CONNECT | ||
"Disconnect" -> EventType.DISCONNECT | ||
"ButtonPress" -> EventType.BUTTON_PRESS | ||
"ButtonRelease" -> EventType.BUTTON_RELEASE | ||
"ButtonHold" -> EventType.BUTTON_HOLD | ||
"ButtonChange" -> EventType.BUTTON_CHANGE | ||
"PositionChangeAbs" -> EventType.POSITION_CHANGE_ABSOLUTE | ||
"PositionChangeRel" -> EventType.POSITION_CHANGE_RELATIVE | ||
else -> throw IllegalArgumentException("Unknown event type $value") | ||
} | ||
} | ||
} | ||
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/** | ||
* Control identifies the input (specific Axis or Button) of a controller. | ||
*/ | ||
enum class Control(val value: String) { | ||
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// Axes | ||
ABSOLUTE_X("AbsoluteX"), | ||
ABSOLUTE_Y("AbsoluteY"), | ||
ABSOLUTE_Z("AbsoluteZ"), | ||
ABSOLUTE_RX("AbsoluteRX"), | ||
ABSOLUTE_RY("AbsoluteRY"), | ||
ABSOLUTE_RZ("AbsoluteRZ"), | ||
ABSOLUTE_HAT0_X("AbsoluteHat0X"), | ||
ABSOLUTE_HAT0_Y("AbsoluteHat0Y"), | ||
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// Buttons | ||
BUTTON_SOUTH("ButtonSouth"), | ||
BUTTON_EAST("ButtonEast"), | ||
BUTTON_WEST("ButtonWest"), | ||
BUTTON_NORTH("ButtonNorth"), | ||
BUTTON_LT("ButtonLT"), | ||
BUTTON_RT("ButtonRT"), | ||
BUTTON_LT2("ButtonLT2"), | ||
BUTTON_RT2("ButtonRT2"), | ||
BUTTON_L_THUMB("ButtonLThumb"), | ||
BUTTON_R_THUMB("ButtonRThumb"), | ||
BUTTON_SELECT("ButtonSelect"), | ||
BUTTON_START("ButtonStart"), | ||
BUTTON_MENU("ButtonMenu"), | ||
BUTTON_RECORD("ButtonRecord"), | ||
BUTTON_E_STOP("ButtonEStop"), | ||
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// Pedals | ||
ABSOLUTE_PEDAL_ACCELERATOR("AbsolutePedalAccelerator"), | ||
ABSOLUTE_PEDAL_BRAKE("AbsolutePedalBrake"), | ||
ABSOLUTE_PEDAL_CLUTCH("AbsolutePedalClutch"); | ||
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companion object { | ||
fun fromValue(value: String): Control = when (value) { | ||
"AbsoluteX" -> ABSOLUTE_X | ||
"AbsoluteY" -> ABSOLUTE_Y | ||
"AbsoluteZ" -> ABSOLUTE_Z | ||
"AbsoluteRX" -> ABSOLUTE_RX | ||
"AbsoluteRY" -> ABSOLUTE_RY | ||
"AbsoluteRZ" -> ABSOLUTE_RZ | ||
"AbsoluteHat0X" -> ABSOLUTE_HAT0_X | ||
"AbsoluteHat0Y" -> ABSOLUTE_HAT0_Y | ||
"ButtonSouth" -> BUTTON_SOUTH | ||
"ButtonEast" -> BUTTON_EAST | ||
"ButtonWest" -> BUTTON_WEST | ||
"ButtonNorth" -> BUTTON_NORTH | ||
"ButtonLT" -> BUTTON_LT | ||
"ButtonRT" -> BUTTON_RT | ||
"ButtonLT2" -> BUTTON_LT2 | ||
"ButtonRT2" -> BUTTON_RT2 | ||
"ButtonLThumb" -> BUTTON_L_THUMB | ||
"ButtonRThumb" -> BUTTON_R_THUMB | ||
"ButtonSelect" -> BUTTON_SELECT | ||
"ButtonStart" -> BUTTON_START | ||
"ButtonMenu" -> BUTTON_MENU | ||
"ButtonRecord" -> BUTTON_RECORD | ||
"ButtonEStop" -> BUTTON_E_STOP | ||
"AbsolutePedalAccelerator" -> ABSOLUTE_PEDAL_ACCELERATOR | ||
"AbsolutePedalBrake" -> ABSOLUTE_PEDAL_BRAKE | ||
"AbsolutePedalClutch" -> ABSOLUTE_PEDAL_CLUTCH | ||
else -> { | ||
throw IllegalArgumentException("Unknown control $value") | ||
} | ||
} | ||
} | ||
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} | ||
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class Event(val time: Long, val event: EventType, val control: Control, val value: Double) { | ||
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fun proto(): InputController.Event { | ||
return InputController.Event.newBuilder().setEvent(event.value).setControl(control.value).setValue(value) | ||
.setTime(Timestamp.newBuilder().setSeconds(time).build()).build() | ||
} | ||
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companion object { | ||
fun fromProto(proto: InputController.Event): Event { | ||
return Event( | ||
proto.time.seconds, | ||
EventType.fromValue(proto.event), | ||
Control.fromValue(proto.control), | ||
proto.value | ||
) | ||
} | ||
} | ||
} | ||
typealias ControlFunction = (Event) -> Unit | ||
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/** | ||
* Controller is a logical "container" more than an actual device | ||
* Could be a single gamepad, or a collection of digitalInterrupts and analogReaders, a keyboard, etc. | ||
*/ | ||
abstract class Controller(name: String) : Component(SUBTYPE, named(name)) { | ||
companion object { | ||
@JvmField | ||
val SUBTYPE = Subtype(Subtype.NAMESPACE_RDK, Subtype.RESOURCE_TYPE_COMPONENT, "input_controller") | ||
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/** | ||
* Get the ResourceName of the component | ||
* @param name the name of the component | ||
* @return the component's ResourceName | ||
*/ | ||
@JvmStatic | ||
fun named(name: String): ResourceName { | ||
return Resource.named(SUBTYPE, name) | ||
} | ||
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/** | ||
* Get the component with the provided name from the provided robot. | ||
* @param robot the RobotClient | ||
* @param name the name of the component | ||
* @return the component | ||
*/ | ||
@JvmStatic | ||
fun fromRobot(robot: RobotClient, name: String): Controller { | ||
return robot.getResource(Controller::class.java, named(name)) | ||
} | ||
} | ||
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/** | ||
* Returns a list of Controls provided by the Controller | ||
* @return List of controls provided by the Controller | ||
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*/ | ||
abstract fun getControls(extra: Struct): List<Control> | ||
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/** | ||
* Returns a list of Controls provided by the Controller | ||
* @return List of controls provided by the Controller | ||
*/ | ||
fun getControls(): List<Control> { | ||
return getControls(Struct.getDefaultInstance()) | ||
} | ||
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/** | ||
* Returns the most recent Event for each input (which should be the current state) | ||
* @return the most recent event for each input | ||
*/ | ||
abstract fun getEvents(extra: Struct): Map<Control, Event> | ||
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/** | ||
* Returns the most recent Event for each input (which should be the current state) | ||
* @return the most recent event for each input | ||
*/ | ||
fun getEvents(): Map<Control, Event> { | ||
return getEvents(Struct.getDefaultInstance()); | ||
} | ||
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/** | ||
* Register a function that will fire on given EventTypes for a given Control | ||
* @param control the control to register the function for | ||
* @param triggers the events that will trigger the function | ||
* @param function the function to run on specific triggers | ||
*/ | ||
abstract fun registerControlCallback( | ||
control: Control, | ||
triggers: List<EventType>, | ||
function: ControlFunction?, | ||
extra: Struct | ||
) | ||
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/** | ||
* Register a function that will fire on given EventTypes for a given Control | ||
* @param control the control to register the function for | ||
* @param triggers the events that will trigger the function | ||
* @param function the function to run on specific triggers | ||
*/ | ||
fun registerControlCallback(control: Control, triggers: List<EventType>, function: ControlFunction?) { | ||
registerControlCallback(control, triggers, function, Struct.getDefaultInstance()) | ||
} | ||
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/** | ||
* Directly send an Event (such as a button press) from external code | ||
* @param event the event to trigger | ||
*/ | ||
abstract fun triggerEvent(event: Event, extra: Struct) | ||
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/** | ||
* Directly send an Event (such as a button press) from external code | ||
* @param event the event to trigger | ||
*/ | ||
fun triggerEvent(event: Event) { | ||
triggerEvent(event, Struct.getDefaultInstance()) | ||
} | ||
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} | ||
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(minor) probably should get rid of this newline?