Try it at valentecaio.itch.io/unitybomb !
A clone of Super Bomberman 2 (SNES) using Unity.
Initial version based on Zigurous class.
The only goal of this project is to learn Unity and game development.
I also try to stay as close as possible to the original game. Same sprites and game dynamics.
Player | Move | Drop Bomb | Detonate Bomb | Action | Change Colour |
---|---|---|---|---|---|
Player 1 | WASD / D-Pad | Space / Button-East | Left-Alt / Button-South | Left-Shift / Button-West | 1 / SELECT |
Player 2 | Arrows | Right-Ctrl | Right-Shift | / | 2 |
Player 3 | IJKL | P | O | 0 | 3 |
Player 4 | Numpad 8456 | Numpad-0 | Numpad-1 | Numpad-2 | 4 |
- Battle stage 1;
- Items: Bomb, Fire, Skate, FullFire, WallPass, BombPass, Kick, Heart, RemoteControl, RedBomb and PowerBomb;
- Gamepad support for Player 1;
- All 17 bomberman colours of original game;
- 1 extra skin colour for Link (Zelda: A Link to the Past), with custom bombs and explosions;
- Story mode;
- Battle stages 2 to 10;
- Items: Skull, Vest, PowerGlove, Clock, Geta;
- Upper menu with time and player status;
- Sudden Death;
- End game animation;
- Victory roulette;
- Pause;
- Menus;
- Sounds;
- Gamepads for players 2 to 4;
- IA for CPU players;