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MonoPong

MonoPong is a minimalistic Pong-style game implemented in a single Unity game object using only a RawImage component. The game is designed to be visually appealing and can be used as a decorative or background element, or as a loading screen element. One of the main features of this project is that it does not require any additional graphic files or objects.

How to Use

To use MonoPong, simply add the provided MonoPong.cs script to a GameObject with a RawImage component in your Unity project.

Features

No additional graphic files or objects needed. Automatically plays an infinite Pong-style game. Minimalistic and visually appealing design. Can be used as a decorative element or as part of a loading screen. Implemented in a single GameObject with a RawImage component.

How It Works

The MonoPong script defines a minimalistic Pong-style game using only a RawImage component. The game automatically plays, with the paddles and ball moving on their own. When the ball hits a paddle, sparks appear, adding a visual effect. The ball also leaves a trail, creating a smooth motion effect.

License

This project is available under the MIT License.

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MonoPong: A Minimalistic Pong in Unity Engine

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