This is our submission for the 2013 51-hour long HGDA game jam (http://www.hellenicgamejam.com)
Realtime multiplayer platforming game with shared arena. Uses node.js + socket.io for sync, phaser.js for rendering. Tilemaps edited with tiled, artwork mostly created in Photoshop.
The general gameplay idea is cooperative platformer/puzzle solving with friends or other internet anons.
It is running live @ http://the-sweet-escape.herokuapp.com
Mobile devices are also supported, but there might be some scaling issues.
Assuming you have node.js installed, npm install && npm start should fetch all deps and run a local instance.
Backend / persist logic -> app.js
Game logic -> public/javascript/*
skmp ~ programming | skouts ~ graphics | bloomingbridges ~ programming, music | wizgrav ~ programming