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Issues: ufna/VaFogOfWar

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Issues list

Crashing constantly
#119 opened Jan 13, 2023 by kfpopeye
VaFogBlockingVolume SetLayer dynamically
#117 opened Nov 12, 2021 by Tipnos
Obstacles mapping is not correct bug Something isn't working
#115 opened Aug 28, 2020 by ufna
Draw fog
#112 opened Jun 15, 2020 by blakewj
Fog not showing - tutorial
#111 opened Jun 8, 2020 by Piscesis
The grey fog.
#110 opened May 15, 2020 by matthornersama
IsLocationRevealed() в FogGrey
#109 opened May 4, 2020 by TraceAnimRus
Dynamic volume resize enhancement New feature or request
#108 opened Apr 30, 2020 by TraceAnimRus
Check if fog blocking volumes should be limited with terrain level only todo Internal development tasks
#107 opened Apr 30, 2020 by ufna
Add debug grid with wireframe shader debug Debug and profiling todo Internal development tasks
#106 opened Apr 29, 2020 by ufna
Make original map dimensions configurable enhancement New feature or request
#104 opened Mar 16, 2020 by ufna
Fog is broken with non-square bounds bug Something isn't working
#103 opened Mar 16, 2020 by ufna
Save/Load state of fog enhancement New feature or request todo Internal development tasks
#102 opened Mar 3, 2020 by ufna
IsLocationRevealed & Scouting layer enhancement New feature or request
#101 opened Feb 12, 2020 by Rukgul
Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory) optimization Issue related to performance
#72 opened Aug 23, 2019 by ufna
Валидация значений InitialTerrain в редакторе debug Debug and profiling enhancement New feature or request
#68 opened Aug 22, 2019 by ufna
ProTip! Follow long discussions with comments:>50.