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Merge pull request #10 from WCSumpton/master
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Minor game adjustment
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WCSumpton committed Mar 26, 2016
2 parents 9e23054 + 139978e commit a96321f
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Showing 4 changed files with 93 additions and 93 deletions.
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76 changes: 38 additions & 38 deletions map/games/UnderSiege_America.xml
Original file line number Diff line number Diff line change
Expand Up @@ -421,7 +421,7 @@
<player name="Western" optional="true" canBeDisabled="false"/>
<player name="Southern" optional="true" canBeDisabled="false"/>
<player name="Eastern" optional="true" canBeDisabled="false"/>
<player name="Americans" optional="false" canBeDisabled="false"/>
<player name="Americans" optional="true" canBeDisabled="false"/>

<alliance player="Western" alliance="Asian Alliance"/>
<alliance player="Southern" alliance="People's Liberation Front"/>
Expand Down Expand Up @@ -1109,214 +1109,214 @@
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="New York" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Boston" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Philadelphia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Buffalo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Pittsburgh" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="territoryEffect" value="mountain"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="San Diego" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Memphis" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Indianapolis" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="New Orleans" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Los Angeles" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Denver" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="territoryEffect" value="mountain"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Milwaukee" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Detroit" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Houston" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Chicago" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="San Francisco" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Portland" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Tampa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Kansas City" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="St. Louis" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Salt Lake City" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Seattle" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="5"/>
<option name="territoryEffect" value="city"/>
<option name="territoryEffect" value="mountain"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="San Antonio" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="5"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Dallas" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Phoenix" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Minneapolis" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Atlanta" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="5"/>
<option name="territoryEffect" value="city"/>
<option name="territoryEffect" value="mountain"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Miami" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<attatchment name="territoryAttatchment" attatchTo="Cleveland" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
<option name="production" value="4"/>
<option name="unitProduction" value="0"/>
<option name="territoryEffect" value="city"/>
<option name="capital" value="Americans"/>
<option name="victoryCity" value="1"/>
</attatchment>

<!-- West territories -->
Expand Down Expand Up @@ -4152,7 +4152,7 @@
<attatchment name="triggerAttachmentAmericanPlacementLaserAllow" attatchTo="Americans" javaClass="games.strategy.triplea.attatchments.TriggerAttachment" type="player">
<option name="conditions" value="conditionAttachmentAmericanLaser"/>
<option name="playerAttachmentName" value="RulesAttachment" count="rulesAttatchment"/>
<option name="playerProperty" value="placementPerTerritory" count="99"/>
<option name="playerProperty" value="placementPerTerritory" count="-reset-"/>
<option name="when" value="before:americanLaserPlace"/>
<option name="uses" value="1"/>
</attatchment>
Expand All @@ -4175,7 +4175,7 @@
<attatchment name="triggerAttachmentAmericanPlacementLaserReset" attatchTo="Americans" javaClass="games.strategy.triplea.attatchments.TriggerAttachment" type="player">
<option name="conditions" value="conditionAttachmentAmericanLaser"/>
<option name="playerAttachmentName" value="RulesAttachment" count="rulesAttatchment"/>
<option name="playerProperty" value="placementPerTerritory" count="5"/>
<option name="playerProperty" value="placementPerTerritory" count="-reset-5"/>
<option name="when" value="after:americanStrikePlace"/>
<option name="uses" value="1"/>
</attatchment>
Expand Down Expand Up @@ -4568,7 +4568,7 @@
<option name="conditions" value="conditionAttachmentUseReinforcements:conditionAttachmentWesternNoPUsReinforcements:conditionAttachmentWesternNo8x5"/>
<option name="conditionType" value="AND"/>
<option name="resource" value="IUs"/>
<option name="resourceCount" value="18"/>
<option name="resourceCount" value="16"/>
<option name="frontier" value="productionResources"/>
<option name="when" value="before:westernPlace"/>
<option name="uses" value="1"/>
Expand Down Expand Up @@ -4650,7 +4650,7 @@
<option name="conditions" value="conditionAttachmentUseReinforcements:conditionAttachmentSouthernNoPUsReinforcements:conditionAttachmentSouthernNo8x5"/>
<option name="conditionType" value="AND"/>
<option name="resource" value="IUs"/>
<option name="resourceCount" value="18"/>
<option name="resourceCount" value="16"/>
<option name="frontier" value="productionResources"/>
<option name="when" value="before:southernPlace"/>
<option name="uses" value="1"/>
Expand Down Expand Up @@ -4731,7 +4731,7 @@
<option name="conditions" value="conditionAttachmentUseReinforcements:conditionAttachmentEasternNoPUsReinforcements:conditionAttachmentEasternNo8x5"/>
<option name="conditionType" value="AND"/>
<option name="resource" value="IUs"/>
<option name="resourceCount" value="18"/>
<option name="resourceCount" value="16"/>
<option name="frontier" value="productionResources"/>
<option name="when" value="before:easternPlace"/>
<option name="uses" value="1"/>
Expand Down Expand Up @@ -6538,8 +6538,8 @@
<attatchment name="playerAttatchment" attatchTo="Eastern" javaClass="games.strategy.triplea.attatchments.PlayerAttachment" type="player">
<option name="movementLimit" value="owned:bomber:helicopter:armor:mechanized:infantry" count="5"/>
<option name="placementLimit" value="owned:bomber:helicopter:armor:mechanized:infantry" count="5"/>
<option name="retainCapitalNumber" value="12"/>
<option name="retainCapitalProduceNumber" value="12"/>
<option name="retainCapitalNumber" value="0"/>
<option name="retainCapitalProduceNumber" value="0"/>
</attatchment>

<!-- Southern Player -->
Expand Down
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