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Fix another case of cannot find step name error. #12023

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merged 4 commits into from
Oct 8, 2023

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Change Summary & Additional Notes

Fixes: #12022
This was caused by land units loaded on transports getting considered for canNotTarget step name splitting logic, when they shouldn't have been given they wouldn't participate in the combat.

The fix is actually very similar to #11773, except that one was applying the logic only to attackers. This change extends the logic to defenders.

A test is included.
Note: This is a 2.6 bug, since it's in the refactored combat code that was done in 2.6.

Release Note

@asvitkine asvitkine merged commit 95ff455 into triplea-game:master Oct 8, 2023
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TripleA-2.6+14530 Could not find step name - Error
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