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Show up to 2 decimals for percents in battle calc. #11978

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merged 1 commit into from
Sep 21, 2023

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asvitkine
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@asvitkine asvitkine commented Sep 21, 2023

Change Summary & Additional Notes

The extra precision is only shown when significant (which may require a different sim count than the default of 200).

As requested here: #11962

Release Note

NEW|Up to two decimal digits after the decimal point are now shown for percentages in the battle calculator.

@asvitkine asvitkine merged commit 3acb9d2 into triplea-game:master Sep 21, 2023
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@Cernelius
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Cool, but what are exactly the Run Count intervals for having 0, 1 and 2 decimals, and do they differ between dice and LL?

@Cernelius
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Cernelius commented Sep 23, 2023

I tested out these new settings some, and now I tend to think that 2 decimals are too much and a bit distracting when running at 10,000 or even 20,000 simulations: I would limit to 1 decimal. 2 decimals would be good for running at 100,000 thereabout though.

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2 participants