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Lobby websocket - fix disconnect - increase ping frequency (#12806) #22

Lobby websocket - fix disconnect - increase ping frequency (#12806)

Lobby websocket - fix disconnect - increase ping frequency (#12806) #22

# Jar files uploaded are used as a maven dependency by server (eg: lobby)
name: Create Http JAR files and upload to github packages
on:
push:
branches:
- master
paths:
- '.github/workflows/upload-http-client-jars.yml'
- 'game-app/domain-data/**'
- 'http-clients/**'
- 'lib/java-extras/**'
- 'lib/websocket-client/**'
- 'lib/feign-common/**'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
jobs:
build:
runs-on: Ubuntu-20.04
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
# Fetch depth of 0 is needed so we checkout the full revision history
# The current revision count will be used as our build-number
fetch-depth: '0'
- name: Set up JDK 11
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: 11
- name: set build version variables
run: |
BUILD_VERSION=$(game-app/run/.build/get-build-version)
echo "JAR_VERSION=$BUILD_VERSION" | tee -a $GITHUB_ENV
- name: Publish lobby client JAR
run: ./gradlew :http-clients:lobby-client:publish :game-app:domain-data:publish :lib:java-extras:publish :lib:websocket-client:publish :lib:feign-common:publish
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}