Make Linear Interpolation Easier. Lerp a certain distance in a given unity of time. Pass the functions a distance and a time... or simply a velocity... and it will do the rest for you.
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Updated
Aug 9, 2018 - C#
Make Linear Interpolation Easier. Lerp a certain distance in a given unity of time. Pass the functions a distance and a time... or simply a velocity... and it will do the rest for you.
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