Software for the Tablut Students Competition
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Updated
Apr 18, 2024 - HTML
Software for the Tablut Students Competition
A library for Hnefatafl (Viking Chess, or Tafl) that is used for move generation/validation, piece placement/movement, and game over detection. You can use it to simulate games between AI agents - although you need to write the agents yourself :)
Un software di IA in grado di giocare partite al gioco da tavolo Tablut.
Game Player for Fundamentals of Artificial Intelligence and Knowledge Representation class at @unibo
An AI based board game developed with Pygame.
Autonomous intelligent player for the ancient game Tablut. This project was developed for the university Tablut Challenge organized by AI@unibo Research Group.
La nostra soluzione per la Tablut Challenge 2022 ♟️ (Fondamenti di Intelligenza Artificiale M)
A very simple AI engine that plays a weird game with weird rules because in the end we're all weird. Mirror @ https://gitlab.com/andreabisacchi/BHESTIE_Tablut
Bug Tablut is an artificial intelligence for the Tablut Game Competition organized by the Foundations of Artificial Intelligence M AA 2021-2022 course at the Unibo. The project is written in Kotlin. The project realizes a player for an ancient Nordic strategy board game named "Tablut".
Repository of our project for the Tablut Challenge 2019 - University of Bologna, Master in AI
Java-based artificial intelligence that plays Tablut using Ashton's rules
A Tablut board game Bot
Project for the MSc in Artificial Intelligence of the University of Bologna, academic year 2023/2024. Tablut Challenge from the Fundamentals of Artificial Intelligence and Knowledge Representation course
Artificial Intelligence that plays Tablut
UCT-based agent that plays Tablut with Ashton rules
A simple implementation of Tablut board game in Java (JavaFX)
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