A* written in C#, used with LINQ.
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Updated
Mar 29, 2019 - C#
A* written in C#, used with LINQ.
This repository contains implementation of different AI algorithms, based on the 4th edition of amazing AI Book, Artificial Intelligence A Modern Approach
A strong chess engine made in c++
Solve the Fifteen Puzzle optimally with IDA* using different heuristics.
Swift implementation of the Sliding Puzzle game with Iterative Deepening A* AI Solver.
BFS, IDS, Greedy & A* applied to the 8-puzzle problem. ⚙️
Different Searching algorithms (DFS, BFS, IDS, Greedy, A*) opting to find optimal path from source to destination
A simple chess engine written in C and parallelized using OpenMP
Visualization for multiple searching algorithms.
Eclipse RCP chess app with an AI based on alpha-beta pruning & iterative deepening.
Python program that solves the Missionaries and Cannibals problem, a toy problem in AI, with iterative deepening search.
👁🗨🧠 Artificial Intelligence search project implementing IDS, Bidirectional BFS and A*.
A superhuman chess engine written in Java.
La nostra soluzione per la Tablut Challenge 2022 ♟️ (Fondamenti di Intelligenza Artificiale M)
A terminal implementation of the game Quoridor with an engine
A servant robot trying to serve as fast as possible using A* algorithm.
DFS / BFS / IDS / UCS / Bi-directional / A* / IDA* / SMA* / ...
My projects/labs for Udacity Artificial Intelligence Nanodegree (April 2017 - present).
This is an Artificial Intelligence project which solves the 8-Puzzle problem using different Artificial Intelligence algorithms techniques like Uninformed-BFS, Uninformed-Iterative Deepening, Informed-Greedy Best First, Informed-A* and Beyond Classical search-Steepest hill climbing.
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