The more dimensions, the better the geometry.
-
Updated
Jul 10, 2024 - C++
The more dimensions, the better the geometry.
Source files for my experiments not limited to computer graphics.
A program that takes photographs of a virtual world.
A modern cross-platform low-level graphics API
Lens design, optimization, and analysis in Python 3
A C++-based, cross platform ray tracing library
Path Tracer written in Java.
3D Renderers using Vulkan/DX12/OpenGL in C++
Aloha's technical notes.
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Xultaik Game Engine
Package xrt (XRayTracer) is a python software library for ray tracing and wave propagation in x-ray regime. It is primarily meant for modeling synchrotron sources, beamlines and beamline elements.
Monte Carlo eXtreme (MCX) - GPU-accelerated photon transport simulator
Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
Simple Open-source Ray Tracer
Extensible spacetime agnostic general relativistic ray-tracing (GRRT).
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
3D rendering and animation engine for multifaceted displays on microcontrollers
Add a description, image, and links to the ray-tracing topic page so that developers can more easily learn about it.
To associate your repository with the ray-tracing topic, visit your repo's landing page and select "manage topics."